Subnautica
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Lee23

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LeeTwentyThree

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37 comments

  1. Quagzorkan6777
    Quagzorkan6777
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    Is this mod compatible with bepinex now?
    1. LeeTwentyThree
      LeeTwentyThree
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      There is a separate file for 2.0
  2. johnpowers
    johnpowers
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    it wont install
  3. scott08107
    scott08107
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    Please update this mod so it will work with BepInEx.  Thank you!
    1. LeeTwentyThree
      LeeTwentyThree
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       Working on it now, but I need to wait on other mod updates before release.
    2. cd2017
      cd2017
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      what mods do you need to wait for?
    3. LeeTwentyThree
      LeeTwentyThree
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      Nautilus
    4. GameingToTheMax
      GameingToTheMax
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      aren't you the guy that made nautilus? or at least the main developer?
    5. cd2017
      cd2017
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      yea didnt you make nautilus?
    6. RamuneNeptune
      RamuneNeptune
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      One of the three main developers yes
  4. gmodmods123
    gmodmods123
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    how do i spawn the bloop? can you show me the spawn id
    1. LeeTwentyThree
      LeeTwentyThree
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      You need another mod for that which you can find here 
    2. cd2017
      cd2017
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      did you help or create the bloop and blaza mod? cuz if you did then can u pls update them to beinex once youg et this mod updated to bepinex?
    3. LeeTwentyThree
      LeeTwentyThree
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      Yeah I can, will probably post them to Submodica
  5. DevilsShallCry
    DevilsShallCry
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    are you gonna fix the glitch in your other mod de-extinction where it spawns thousand of fish
    1. LeeTwentyThree
      LeeTwentyThree
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      I've tried every idea I had. There is no obvious cause. I'll pay $100 to anyone who can fix it
  6. Enolja
    Enolja
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    1.2.0 verssion not working
  7. JestAJester
    JestAJester
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    Which directory does this go into? I am assuming the Qmods directory?
  8. Garrickus
    Garrickus
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    how do you install this, whenever i try installing this for the De-extinction mod both mods forever don't load and crash or the game fails to load the mod. please help
  9. MrHerbson
    MrHerbson
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    For some reason I can't move at all using the mouse or keybord when this mod is enabled. I can load the game but when ingame I can't move. Any idea why?
    1. LeeTwentyThree
      LeeTwentyThree
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      Those two thing have literally no correlation, but we can maybe help you in the Subnautica Modding discord server.
    2. MrHerbson
      MrHerbson
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      Then why is this only happening with this mod enabled?
    3. MatisowatyPL
      MatisowatyPL
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      I'm having the same problem as MrHerbson and yes the "not moving" issue seems to occurs only with this mod installed :c
    4. LeeTwentyThree
      LeeTwentyThree
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      Ok then idk, I think you may have an outdated version of QMod?
    5. discoeco
      discoeco
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      the same problem here . after enable the ECC Library, after a  save file is loaded or even if a new game is created, the keyboard and mouse are freeze .
      QModManager version is 4.0.2.6 

      later update : 
       * disabled all other mods 
       * enable only SMLHelper  + QmodManager + ECC + De-Extinction . and the keyboard and mouse are working but no new creatures in De-Extinction . The message is " could not parse (creature) as TechType" 

      any hint ? 
    6. MatisowatyPL
      MatisowatyPL
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      Ok it i did had an outdated version of Qmod. Problem Fixed Thanks! :)
  10. tonkyboi
    tonkyboi
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    doesn't work, curious what version of qmod manager it requires