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Changelogs
Version 1.1.1
Updated for Living Large version of game.
Mod is loadable as BepInEx plugin.
Version 1.1.0
Updated for latest version of game
Version 1.0.4
Fixed an issue of sudden background scanning termination when loading game world for the second time.
Version 1.0.3
Fixed list of available resources types not updating on adding/removing scan range upgrades.
Version 1.0.2
Fixed suddenly background scanning termination caused by unexpected clearing of serialized data.
Version 1.0.1
Fixed scanning issue using handheld scanner. Also fixed issue with frozen CellManager.
Version 1.0.0
Initial
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This mod improves map room scanning functionality so it shows more blips from (current game session's) unvisited areas far away within scan range. No need to leave scanner room while active. Also this mod populates list of available resource types to scan currently within scan range, so eventually would show more resource types in the list.
Advanced use: It is possible to change settings for this mod in "config.json" located in mod directory:
numOfBatchRings (defaults to 3) - configures the number of batch rings for population of available resource types within current scan range. Default value covers maximum scan range.
maxFrameMs (since v1.1.1, defaults to 1.0) - configures the speed of population of available resource types (and blips too), higher value means faster speed but costs more performance.
waitSeconds (defaults to 0.008) - configures the speed of population of available resource types (and blips too), lower values means faster speed but costs more performance.Removed since v1.1.1