can u do something against the lights shining inside the cyclops?. if my prawn is docked at night and i toogle the lights of my cyclops off i can see the light of my prawn shining through the cyclops. thats a bit irritating but just a minor issue xD
I just installed this and Vortex is saying there is a conflict with CyclopsNearFieldSonar. I am ignoring it for the moment until after I get a prawn suit and a cyclops.
It's a source file. It doesn't matter as it is not used by the mod, it was used by the author to make the mod and then left in. It's just an oversight on the part of both mod authors, who should have put their source either on github or as an optional download if they intended to distribute it. Just set a random load order in vortex to make it stop complaining.
16 comments
thats a bit irritating but just a minor issue xD
Edit the mod.json file to replace any periods in the Id field with an underscore.
The second line should say:
"Id": "frigidpenguin_PrawnsuitVolumetricLights",
Save the file and the mod should load properly now.
This tiny solution helped me get 3 other mods working.
https://www.nexusmods.com/subnautica/mods/59
I just installed this and Vortex is saying there is a conflict with CyclopsNearFieldSonar. I am ignoring it for the moment until after I get a prawn suit and a cyclops.
EDIT: Posted into the BUGS section =)
Just set a random load order in vortex to make it stop complaining.
Either make it a separate/optional download or (better yet) put the source code on an online, public repository.
Github is free. Bitbucket works too.