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PrimeSonic

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PrimeSonic

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About this mod

Removes the Scanner Room blips for already opened DataBoxes

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This fixes the bug where the blip of a Scanner Room remains after grabbing the blueprint from a DataBox.
It will also prevent new scans from putting blips on empty DataBoxes when they are detected.

Special thanks to Vlad00003, author of LargeDepositsFix, for figuring this out in the first place and for keeping his source code open for others like myself to learn from.

Installation
You must have QModManager and installed.
Simply extract the DataBoxScannerFix archive into your QMods folder.
You're done. Now go scan for all the DataBoxes you want, confident in the knowledge that if you see a blip, it won't be empty this time.

Source code: https://github.com/PrimeSonic/PrimeSonicSubnauticaMods
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