About this mod
Subnautica Mod allow Cyclop Pitch & Strafe
- Requirements
- Permissions and credits
- Changelogs
Subnautica Mod allow Cyclop Pitch & Strafe
Inspired by maxp0wer789's mod. Thank you.
The Mod allows the Cyclop to move laterally and perform a turn according to the Right axis. When starting the turn, the cyclop's
stabilizer is deactivated and a key has been enabled to reactivate it.
Caution: If a very large incline is applied in uphill mode and exiting riding mode, the player will fall against the bulkhead and
will not be able to ride the cyclop again or exit it.
This Mod needs BepInEx andSMLHelper (Modding Helper). Nautilus (Modding Helper)
Extract the CyclopPitchStrafe folder to the BepInEx plugin directory.
Source https://github.com/pppardo/SNCyclopPitchStrafe
The use of a modifier key with standard motion controls (ASDW) is discouraged as it makes simultaneous control of pitch and forward/reverse impossible.
Each time pitch is used the stabilizer is disabled.
Activating the stabilizer restores the ship's roll and pitch to normal.
Inspired by maxp0wer789's mod. Thank you.
The Mod allows the Cyclop to move laterally and perform a turn according to the Right axis. When starting the turn, the cyclop's
stabilizer is deactivated and a key has been enabled to reactivate it.
Caution: If a very large incline is applied in uphill mode and exiting riding mode, the player will fall against the bulkhead and
will not be able to ride the cyclop again or exit it.
This Mod needs BepInEx and
Extract the CyclopPitchStrafe folder to the BepInEx plugin directory.
Source https://github.com/pppardo/SNCyclopPitchStrafe
The use of a modifier key with standard motion controls (ASDW) is discouraged as it makes simultaneous control of pitch and forward/reverse impossible.
Each time pitch is used the stabilizer is disabled.
Activating the stabilizer restores the ship's roll and pitch to normal.