Stick Fight: The Game

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Last updated

Original upload

Created by

SweetBaget

Uploaded by

Batonka123

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Safe to use

About this mod

Add a lot of new texts after battle

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Hello! This is my first mod for this game and in my entire life. I decided to start with something simple like this mod. I hope it will be usefull
I think it's unfair that this game is not on the nexus mod, because it has a lot of room for modifications. Starting from adding variety to the rules of battles (like changing gravity) to making some changes to the balance of weapon damage. I will try to continue to publish mods for this game, because I have a lot of interest in it. Let's see how long I have enough :D

Mod Info:

This mod adding a lot new vartiation of poping text after battles.

Here is list of this variations:
  • ...
  • BOMBASTICK!
  • BIG STICK
  • CARNAGE!
  • CRAZY!
  • EASY BREEZY
  • EASY KILL
  • EASY PEASY
  • FATALITY!
  • FUS RO DAH!
  • FOR HONOR!
  • FOR THE ALLIANCE!
  • FOR THE HORDE!
  • GODLIKE
  • HOLY SHIT
  • HONORABLE STICK
  • JUST A JOKE
  • SHOT IN THE KNEE
  • STRONGEST STICK
  • THAT'S HOW MAFIA WORKS
  • THE STICK WHO LIVED
  • THEY KILLED KENNY!
  • WASTED
  • WICKED SICK!
  • UNSTOPPABLE!
  • YOU DIED
  • YOU SHALL NOT PASS
  • Other 64 original variations


To Install
:
Unzip the files to StickFight_Data in your main Stick Fight: The Game folder
P.S - This way you can install ONLY ONE mod. If you install any other mod for this game, this mod will be overwriten

To install multiple mods:
  • Download DnSpy [x32bit] [x64bit] [GitHub] and extract this anywhere
  • Open dnSpy.exe
  • Delete all files from left window (Assembly Explorer)
  • Go to File (Left-Up corner) and press Open...
  • Add Assembly-CSharp.dll file from Stick Fight: The Game → StickFight_Data → Managed → Assembly-CSharp.dll
  • Go to Assembly-CSharp →  Assembly-CSharp.dll → Click on minus (-) → Find Vicotory
  • Right Click on Vicotory → Edit Class (C#)...
  • Clear all code and paste this:
    
    using System;
    using UnityEngine;

    public class Vicotory : MonoBehaviour
    {
        public Vicotory()
        {
        }
        public virtual void Start()
        {
            this.EnglishExtended = new string[]
            {
                "!!!!!!!!!!",
                "!?!?!??!",
                "AAAAAAAAHH!!",
                "airhorn.wav",
                "BAM!",
                "BEST COLOR!",
                "BOOM!",
                "CONGRATULATIONS!",
                "CRUSHED",
                "DESTROYED",
                "DIE",
                "DIE DIE DIE!",
                "DOMINATION!",
                "EASY!",
                "EAT IT!",
                "EZ",
                "FANTASTIC!",
                "FLAWLESS!",
                "GET ON MY POWERLEVEL",
                "GET OUT OF HERE",
                "GET REKT",
                "GG",
                "GG EZ",
                "GG NO RE",
                "GOOD JOB!",
                "K.O",
                "KING OF STICKS",
                "LOL",
                "NICE!",
                "NICE ONE!",
                "OMG",
                "ONE COLOR TO RULE THEM ALL!",
                "OWNAGE",
                "OWNED",
                "PURE SKILL",
                "REAL NICE",
                "REKT",
                "RIGITY RIGITY REKT!",
                "SIT DOWN!",
                "SKILLS",
                "SLAUGHTERED",
                "SMASHED",
                "STICKTASTIC!",
                "STOMPED!",
                "SWEET DREAMS",
                "THEY COULD NOT HIDE",
                "VICOTORY!",
                "VICOTORY IN THIS COLOR",
                "VICOTORIOUS!",
                "VICTORY!",
                "VICTORIOUS!",
                "VICTORY IN THIS COLOR",
                "WAIT WHAAAT",
                "WHOOP WHOOP!",
                "WINNER!",
                "WHAAAAT",
                "WHAT!?",
                "WHATEVER",
                "WOHOOO!",
                "WOOOO!",
                "WOW!",
                "WP",
                "YAY!",
                "YEEEEEEES!",
                "YOU DID THE THING!",
                "...",
                "BIG STICK",
                "BOMBASTICK!",
                "CARNAGE!",
                "CRAZY!",
                "EASY BREEZY",
                "EASY KILL",
                "EASY PEASY",
                "FATALITY!",
                "FUS RO DAH!",
                "FOR HONOR!",
                "FOR THE ALLIANCE!",
                "FOR THE HORDE!",
                "GODLIKE",
                "HOLY SHIT",
                "HONORABLE STICK",
                "JUST A JOKE",
                "SHOT IN THE KNEE",
                "STRONGEST STICK",
                "THAT'S HOW MAFIA WORKS",
                "THE STICK WHO LIVED",
                "THEY KILLED KENNY!",
                "WASTED",
                "WICKED SICK!",
                "UNSTOPPABLE!",
                "YOU DIED",
                "YOU SHALL NOT PASS"
            };
        }
        public virtual void Update()
        {
        }
        public virtual string GetRandomWinText()
        {
            return this.EnglishExtended[UnityEngine.Random.Range(0, this.EnglishExtended.Length)];
        }
        public string[] standard;
        public string[] snakes;
        public string[] fire;
        public string[] EnglishExtended;
    }


  • Click on compile (right-down corner)
  • Click on File (left-up corner) → Save Module... → OK
  • Enjoy and have fun


Sorry, at the moment i don't know how make it easier

Fun Fact - Original Game has a 64 variations of end-battle text