Stellaris
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nccvoyager

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nccvoyager

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33 comments

  1. VladimirCL
    VladimirCL
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    Using this Mod for V 3.2.1
    Steam: https://steamcommunity.com/workshop/filedetails/?id=1623423360
    Other: https://stellaris.smods.ru/archives/18417
    -Install more Ascension perks
    -Install UI Overhaul
    -Enter and change the resolution to 1920 x 1080
    The interface has changed, it is important to install the ascension perks mod first and then install the dynamic interface mod, the resolution is suitable for a better view, if everything is installed correctly, the game will open smoothly.
    1. SeptimusRaven
      SeptimusRaven
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      What does UI have to do with ascension perks?

      Btw this mod doesn't work with 3.6.1 version.
    2. StahnDAileron
      StahnDAileron
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      The UI for the Ascensions screen was completely overhauled in like 3.1.x (uh, see my post below, actually). This mod modified the old UI screen for the perk to show the extra perk slots. Because that old UI doesn't exist anymore (the UI coding in the game files for the Ascension perks screen is completely different), it broke this mod.
  2. StahnDAileron
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    Hello. I'm trying to use this with v3.1.1 of the game. The game crashes after galaxy generation. Seems like there is a massive change in the interface for traditions (after comparing the two files).

    Any chance of an update for the latest version?
    1. nccvoyager
      nccvoyager
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      Aye, the traditions interface has been completely overhauled with the Lem update, with a lot of changes to formatting and with tradition tree sections no longer being statically the same.
      I'm planning to take a look at the code and see about updating this for the Lem update, and the future, though I'm working full time now and don't have much spare time, so it might be a while before I get to it, unfortunately.
    2. StahnDAileron
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      Not a problem. Take your time.

      I was gonna try to update any minor issues I might've come across (variable names, reference changes, etc.) while I wait for an official update, but seeing the massive differences in the UI code made me come here. I wanted to see if you at least knew about the changes.

      Thanks for the mod and reply!
  3. Elementol939
    Elementol939
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    Hi, I bought Stellaris off the Microsoft Store and am having difficulty finding the correct folder to install the game. I can't find a folder titled "mods" anywhere in the files for the game. Any help would be appreciated
    1. nccvoyager
      nccvoyager
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      The mod folder that should be used is not in the game directory for any version of the game.
      The mod folder that should be used is in the Documents folder of the current user.

      For Steam users the default location is here:
      %userprofile%\Documents\Paradox Interactive\Stellaris\mod
      For Paradox Plaza users the default location is here:
      %userprofile%\Documents\Paradox Interactive\Stellaris Plaza\mod
      For Microsoft Store and Game Pass users the location should be here:
      %userprofile%\Documents\Paradox Interactive\Stellaris GamePass\mod
  4. ccojocea
    ccojocea
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    Hi there, awesome mod, thanks for all the work. Is there any chance you could post a version with only a +4 (max 12) increase from this? I find that the 8 that the original game gives you is too small of course, however 20 feels a bit excessive :) Thanks a lot

    Edit: Nevermind, I found which .gui file to edit and how. Again thanks for the mod :)
  5. MitchAllen
    MitchAllen
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    Thanks for the mod, didnt see you fixed it for federation. Not sure why I lost instantly after installing it.

    Found the reason I think, sorry I rant. I also added year Zero mod. So I was around 2400ish years in and I guess the game thought it should end at 2000-2200? and so the best AI won. Who knows haha. Going to reinstall this mod now. Thank you kindly.
  6. cktulica
    cktulica
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    will this be updated for federations?
    1. nccvoyager
      nccvoyager
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      My apologies; I've been preoccupied with a lot of things lately, and it completely slipped my mind.
      As it is, there don't appear to have been any changes required to the mod itself; only the header file needed to be changed to remove the warning.
      2.6.3 version uploaded now.
  7. gramdel
    gramdel
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    Thank you for this amazing mod! Would there be any update to v. 2.4.1?
    1. nccvoyager
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      My apologies; the mod itself does continue working (other than the outdated mod warning) in 2.4.* and 2.5.*.
      That said, I'll be updating it for 2.5.*, and I suppose I can throw up a 2.4.* version too.

      Edit: Done.
  8. WildSong34
    WildSong34
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    Eyo (My Hello)

    THANK YOU SO MUCH FOR UPDATING!!!!!!

    ---because the mods from http://stellaris.smods.ru/ don't seem to work for me :)

    Have a Nice Day :)
  9. Satyrsrath
    Satyrsrath
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    Well, version 2.3.0 is now out and it looks like this mod needs an update. Do you have anything in the works for that?
    1. nccvoyager
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      There we go.
      Apologies for the delay.
      Side note: Unfortunately, the formatting for the ascension slots is a little wonky. I wasn't able to increase the size of the box for the ascension perk box like in previous versions of Stellaris.
      No guarantees that this will keep working through the 2.3.* branch, if changes are made.
      Likely now incompatible with anything that modifies the artifacts system.
      (Specifically, the Relics page formatting.)
  10. platinumtissue
    platinumtissue
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    I can't thank you enough for this amazing mod. Thank you so much!! You are a saint sir,
    1. nccvoyager
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      You are most welcome.
      Take care.