Squall
Description:
I started a New Game + and was very disappointed when I got my first MK item which was lower than my current Gear. I think all New Game + Gear items must be better starting of level one. So I started to inspect the MK gear options and it was more disappointing to see that some level 2 MK items has the same stats or even lower than regular level 3 gear. Some items were even barely changed or didn't follow current pattern like MK Attack Speed had to be similar percentage as Critical Damage but for some reason it did not and one item was left with 0 stat which means, it didn't had any effect at all. A few level 3 MK items are also altered because it seems Devs had to wrap things up at one point. For more detailed information, scroll down and see Details.
Changes are not visible in Gear Equipment screen item description because those values are static text which requires manual editing on every single line for every single change I make, that includes for every option I make. Maybe even involves editing every language... I'm not up for wasting my time on this. You can see actual changes in Stats screen and of course in the actual gameplay.
Boost options affect all Gear items and MK rebalance is included. Worth to mention Double Edged Gear, it always felt very wrong you receive greatly more percentage damage than you deal. I feel like it shouldn't be like that, so in boost versions this is changed. As example Double Edged Gear Mk3 Damage Taken = 57% in version x2.00 you will receive 28.5%, in version x1.75 it's 32.49%, in version x1.50 it's 38.19% and in x1.25 version it's 45.6%.
Installation:
Extract archive content to "...\Steam\steamapps\common\StellarBlade\SB\Content\Paks\~mods"
Please pay attention, it says "~mods" not "mods"! See that ~?
Uninstallation:
Delete archive content from "...\Steam\steamapps\common\StellarBlade\SB\Content\Paks\~mods"
Disclaimer:
Any mod you use, you use it at your own risk! I take no responsibility if you somehow manage to ruin your game!
Details
Most level 3 values are not changed but some are as you can see in the list, because they felt wrong. I might have overdone with attack speed though.
Critical Boost Gear Mk1 = 7% to 9% (Regular level 3 = 8%)
Critical Boost Gear Mk2 = 10% to 10.5%
Critical Boost Gear Mk3 = 12%
Fixed Damage Gear Mk1 = 100 to 130 (Regular level 3 = 110)
Fixed Damage Gear Mk2 = 140 to 150
Fixed Damage Gear Mk3 = 170
Shield Enhancement Gear Mk1 = 150 to 350 (Regular level 3 = 300)
Shield Enhancement Gear Mk1 Shield Regen = 0.3 to 0.7 (Regular level 3 = 0.6)
Shield Enhancement Gear Mk2 = 300 to 400
Shield Enhancement Gear Mk2 Shield Regen = 0.6 to 0.8
Shield Enhancement Gear Mk3 = 450
Shield Enhancement Gear Mk3 Shield Regen = 0.9
Beta Charge Gear Mk1 = 9% to 11% (Regular level 3 = 10%)
Beta Charge Gear Mk2 = 11% to 12%
Beta Charge Gear Mk3 = 13%
Shield Penetration Gear Mk1 = 14% to 18% (Regular level 3 = 16%)
Shield Penetration Gear Mk2 = 20% to 21%
Shield Penetration Gear Mk3 = 24%
Shield Destruction Gear Mk1 = 27% to 36% (Regular level 3 = 32%)
Shield Destruction Gear Mk2 = 39% to 42%
Shield Destruction Gear Mk3 = 48%
Ranged Protection Gear Mk1 = 13.5% to 16% (Regular level 3 = 14%)
Ranged Protection Gear Mk2 = 18% to 18.5%
Ranged Protection Gear Mk3 = 21%
Ranged Enhancement Gear Mk1 = 7% to 9% (Regular level 3 = 8%)
Ranged Enhancement Gear Mk2 = 10% to 10.5%
Ranged Enhancement Gear Mk3 = 12%
Melee Protection Gear Mk1 = 11% to 14% (Regular level 3 = 12%)
Melee Protection Gear Mk2 = 15% to 16%
Melee Protection Gear Mk3 = 18%
Perfect Combat Gear Mk1 = 11% to 13% (Regular level 3 = 11.5%)
Perfect Combat Gear Mk2 = 14% to 15%
Perfect Combat Gear Mk3 = 17%
Critical Enhancement Gear Mk1 = 13.5% to 18.5% (Regular level 3 = 15.5%)
Critical Enhancement Gear Mk2 = 19.5% to 21%
Critical Enhancement Gear Mk3 = 23.5%
Risk Taking Gear Mk1 = 13.5% to 16% (Regular level 3 = 14%)
Risk Taking Gear Mk2 = 18% to 18.5%
Risk Taking Gear Mk3 = 21%
Beta Enhancement Gear Mk1 = 7% to 9% (Regular levl 3 = 8%)
Beta Enhancement Gear Mk2 = 10% to 10.5%
Beta Enhancement Gear Mk3 = 12%
Burst Skill Attack Power Mk1 = 21% to 27% (Regular level 3 = 23.5%)
Burst Skill Attack Power Mk2 = 29% to 31%
Burst Skill Attack Power Mk3 = 35%
Double Edged Gear Mk1 Attack Power = 23% to 30% (Regular level 3 = 25%)
Double Edged Gear Mk1 Damage Taken = 34.5% to 45% (Regular level 3 = 38%)
Double Edged Gear Mk2 Attack Power = 30% to 34%
Double Edged Gear Mk2 Damage Taken = 45% to 51%
Double Edged Gear Mk3 Attack Power = 38%
Double Edged Gear Mk3 Damage Taken = 57%
Combat Continuation Gear Mk1 = 9% to 12% (Regular level 3 = 10%)
Combat Continuation Gear Mk2 = 13% to 13.5%
Combat Continuation Gear Mk3 = 15%
Combat Supply Gear Mk1 = 140 to 180 (Regular level 3 = 160)
Combat Supply Gear Mk2 = 200 to 210
Combat Supply Gear Mk3 = 240
Protection Gear Mk1 = 7% to 9% (Regular level 3 = 8%)
Protection Gear Mk2 = 10% to 10.5%
Protection Gear Mk3 = 12%
Combo Attack Enhancement Gear Mk1 = 21% to 28% (Regular level 3 = 24%)
Combo Attack Enhancement Gear Mk 2 = 30% to 32%
Combo Attack Enhancement Gear Mk 3 = 36%
Gold Gear Mk1 = 60% to 110% (Regular level 3 = 100%)
Gold Gear Mk2 = 105% to 130%
Gold Gear Mk3 = 150%
Burst Charge Gear Mk1 = 24% to 31% (Regular level 3 = 27%)
Burst Charge Gear Mk2 = 33% to 36%
Burst Charge Gear Mk3 = 41%
Beta Recovery Gear Mk1 = 2.5 to 4.5 (Regular lever 3 = 4)
Beta Recovery Gear Mk2 = 3.5 to 5
Beta Recovery Gear Mk3 = 4.5 to 5.5
Training Gear Mk1 = 16% to 24% (Regular level 3 = 15%)
Training Gear Mk2 = 23% to 27%
Training Gear Mk3 = 30%
Speed Increase Gear Mk1 = 13% to 17.5% (Regular level 3 = 15%)
Speed Increase Gear Mk2 = 16% to 20%
Speed Increase Gear Mk3 = 18% to 22.5%
Burst Expansion Gear Mk1 = 0 (Broken?) to 500 (Regular level 3 = 400)
Burst Expansion Gear Mk2 = 400 to 600
Burst Expansion Gear Mk3 = 600 to 800
Burst Recovery Gear Mk1 = 3.5 to 4.5 (Regular level 3 = 4)
Burst Recovery Gear Mk2 = 4.5 to 5
Burst Recovery Gear Mk3 = 5.5