Sharing my personal Engine.ini tweak for RTX 4060 users running DLAA at 60 FPS. Removes fog, film grain, and other clutter while sharpening visuals and improving stability. No stutter, no fluff - just smooth, clean gameplay
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Changelogs
Version 1.0
Initial release
This is tailored for RTX 4060 users aiming for stable 60 FPS, clean visuals, and zero stutter - without overheating the GPU.
This tweak removes unnecessary post-processing effects like fog, film grain, chromatic aberration, and motion blur. It also sharpens DLAA output and smooths out texture streaming to reduce pop-in or sudden VRAM spikes. All of this helps keep GPU temps under 80°C, with VRAM usage sitting around 7-7.5GB (on an 8GB card).
Even if minor FPS dips happen (like 59 -> 57), DLAA's temporal reconstruction helps mask them to the naked eye, so the game still feels smooth and consistent
Best For
GPU: RTX 4060 (8GB VRAM)
CPU: Any modern i5/i7 is fine
Resolution: 1080p (I’m broke, this is the only monitor I’ve got)
DLSS Mode: NVIDIA DLAA (not DLSS Quality or Performance)
VSync: On
NVIDIA Reflex: Off
DLSS Frame Generation: Off
Target FPS: 60 (locked, smooth, and stutter-free)
Expected VRAM Usage: ~7-7.5GB (tight but stable)
Expected Temps: Under 80°C with reasonable airflow
Installation
Drop-in Vortex support (recommended)
Or extract manually to: %LOCALAPPDATA%\SB\Saved\Config\WindowsNoEditor\