About this mod
Keeps the character visible when getting too close with the photo mode.
- Requirements
- Permissions and credits
This mod uses keybinds to trigger the un-hide, but the action is bound to the movement keys (WASD / Left Thumbstick) so that you don't need to think about it when you move the camera around. When changing the FOV, the character may disappear. Just move the camera slightly and the character will get un-hidden.
Installation:
To install the mod, extract the zip, navigate to the game files, and place the following files files in the "StellarBlade/SB/Content/Paks/LogicMods" folder:
- Photo_Mode_Dont_Hide_Character_Model_P.pak
- Photo_Mode_Dont_Hide_Character_Model_P.ucas
- Photo_Mode_Dont_Hide_Character_Model_P.utoc
It MUST be in the "LogicMods" folder. Do NOT use the "~mods" folder or anything else, it will not work.
Do not rename the files.
Requirements:
This mod depends on a custom build of UE4SS for Stellar Blade. This is a special mod loader for Unreal Engine games.
Direct download link: https://github.com/Chrisr0/RE-UE4SS/releases/download/3.1.0-4/UE4SS_v3.1.0-4.zip
To install UE4SS, extract the zip, navigate to the game files, and copy ALL of its contents to the "StellarBlade/SB/Binaries/Win64" folder.
You will most likely want to change the default UE4SS settings so it does not open extra windows.
You can either:
- Copy my provided settings file (found in this mods zip):
- Copy my "UE4SS-settings.ini" to replace "StellarBlade/SB/Binaries/Win64/ue4ss/UE4SS-settings.ini"
- Copy my "UE4SS-settings.ini" to replace "StellarBlade/SB/Binaries/Win64/ue4ss/UE4SS-settings.ini"
- Manually set the following settings in the existing "StellarBlade/SB/Binaries/Win64/ue4ss/UE4SS-settings.ini" file:
- bUseUObjectArrayCache = false
- ConsoleEnabled = 0
- GuiConsoleEnabled = 0
- GuiConsoleVisible = 0