Mods
- Refine results Found 10 results. 950 have been filtered out. Currently filtering by: tags. (Clear filters)
-
Enhances advanced brake, choke, suppressor. Enhances handmade brake, choke, suppressor. Enhances pro brake, choke, suppressor. This mod also enhances the compensating suppressor and the improvised suppressor. Labeled in rarity as follows: Common, Uncommon, Rare, Epic, & Legendary. Latest update includes an enhanced Cleo tumblr & accelerator
- 24KB
- 876
- --
Enhances advanced brake, choke, suppressor. Enhances handmade brake, choke, suppressor. Enhances pro brake, choke, suppressor. This mod also enhances the compensating suppressor and the improvised suppressor. Labeled in rarity as follows: Common, Uncommon, Rare, Epic, & Legendary. Latest update includes an enhanced Cleo tumblr & accelerator
-
Allows players to carry 999 Consumables in their backpacks (includes all files that fall under the consumable category in game). If it doesn't carry chances are it belongs to the Miscellaneous category and not the consumables category.
- 71KB
- 857
- --
Allows players to carry 999 Consumables in their backpacks (includes all files that fall under the consumable category in game). If it doesn't carry chances are it belongs to the Miscellaneous category and not the consumables category.
-
Allows players to carry 999 stacks of bulk plague cure, bloater gland, jugs of ethanol, scraps of circuitry, light, medium and heavy upgrade kits, parts, plague cure requirements, cases of chemicals, gas cans, toolkits, advanced toolkits, seeds, and weapon remains in their backpacks.
- 20KB
- 564
- --
Allows players to carry 999 stacks of bulk plague cure, bloater gland, jugs of ethanol, scraps of circuitry, light, medium and heavy upgrade kits, parts, plague cure requirements, cases of chemicals, gas cans, toolkits, advanced toolkits, seeds, and weapon remains in their backpacks.
-
+8 Resource in Storage. -8 When withdrawing.
-
Parking spaces allow you to refuel, fix your vehicle engine and body separately using community fuel and parts. Needs any (1) workshop facility, (2) mechanic & (3) auto-mechanic skill, (4) Gas can in locker to work.
- 6KB
- 236
- --
Parking spaces allow you to refuel, fix your vehicle engine and body separately using community fuel and parts. Needs any (1) workshop facility, (2) mechanic & (3) auto-mechanic skill, (4) Gas can in locker to work.
-
Removes the upgrade kit requirement when upgrading vehicles in the parking lot.
-
Alters the contents of what the regular plague hearts drop. If at first you don't see the changes inside the plague heart, restart the game (with the mod installed) to see the effects of the mod take place.
- 10KB
- 192
- --
Alters the contents of what the regular plague hearts drop. If at first you don't see the changes inside the plague heart, restart the game (with the mod installed) to see the effects of the mod take place.
-
Allows players to craft toolkits, boost vehicle, craft military explosives on player parking slots. Relevant skills, base power, and materials still apply. NOT COMPATIBLE with FireHydrant's Secret Garage. Use one or the other.
- 2KB
- 149
- --
Allows players to craft toolkits, boost vehicle, craft military explosives on player parking slots. Relevant skills, base power, and materials still apply. NOT COMPATIBLE with FireHydrant's Secret Garage. Use one or the other.
-
This mod Includes three modified weapons. A vanilla M4A1 firing 7.62 ammo renamed Mad Max. A vanilla MGL-32 Launcher renamed Immortan Joe, and a vanilla GSG-W firing .50Cal Ammo, renamed Imperator Furiosa. You must drop the gun on the floor to see the ammo type change.
- 12KB
- 115
- --
This mod Includes three modified weapons. A vanilla M4A1 firing 7.62 ammo renamed Mad Max. A vanilla MGL-32 Launcher renamed Immortan Joe, and a vanilla GSG-W firing .50Cal Ammo, renamed Imperator Furiosa. You must drop the gun on the floor to see the ammo type change.
-
Modifies 19 submachine guns to shoot .50Caliber Ammo instead of their default ones. ReadMe.txt can be found under the documentation tab for reference.
- 79KB
- 32
- --
Modifies 19 submachine guns to shoot .50Caliber Ammo instead of their default ones. ReadMe.txt can be found under the documentation tab for reference.