State of Decay 2
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AcidClock

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AcidClock

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Removes Juggernauts, Ferals, Screamers, and Bloaters. There are only normal zombies and blood plague zombies now. Shouldn't mess with a mission's ability to spawn them in if that mission requires it.
Should work on all difficulties. Best experienced on lethal.

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(Updates are currently halted due to life. Hope to be back soon.)

Removes Juggernauts, Ferals, Screamers, and Bloaters. There are only normal zombies and blood plague zombies now. Shouldn't mess with a mission's ability to spawn them in if that mission requires it. What makes this mod different from the other ones like it, is blood plague zombies will not kill you in one bite like in the walking dead mod. Also, the other mods like this one had edited the zombie spawn rates. essentially making zombies only exist as hordes. which to me felt weird that you wouldn't come across stragglers. you would only encounter 20 at a time here and there. so I kept the zombies dispersed across the map like in the normal game, and kept the default horde spawning rates that are tied to each difficulty.

Should work on all difficulties. Best experienced on lethal.

ATTENTION: I am aware that freaks still spawn on very rare occasions. It does not appear that you can entirely remove them from the game. However, this mod will still at the very least bring their presence down TREMENDOUSLY! I'm going to be testing some other methods of editing the pak files. I'll post it as an update if they work.

-Thanks yall for the patience