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me

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MMCtoyo

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About this mod

Made all driveable cars kill any trying-to-attached zeds

Permissions and credits
Now all cars, Whatever type, Can dispel any zeds that attach it. Even your "Destroyed Car" still can ! see details 

Almost all cars in this game use this slot parts template :
- door_front_left
- door_hole_front_left
- door_front_right
- door_hole_front_right
- bumperSocket1 ,2 ,3
- grillSocket1 ,2 ,3
- door_back_left
- door_hole_back_left
- door_back_right
- door_hole_back_right

I made them "Autokill" like Impaler car. however, It just made them "Head Explode or Drop Dead" not Impaling lifeless-body like Impaler.
Can kill any zeds type except Juggernaut and Bloater (which it explode itself when near you).

Different from Impaler and Some Unique Cars:
- Some Unique Cars have 2 doors still autokill. But extra part slots of Some Cars that not list here has no effect.
- Impaler has unique "Needle Mesh" around car. that has also killing effect but has unique Impaling animation to zeds.
- My mod made zeds unable to pull survivors out of car.
- My mod didn't made car undamaged. they still can be destroy.
- By my mods, If not Impaler. Zeds maybe cant die in first contact because car try to damaged them (they stagger). but in almost cases. their head popped out.

How to Installed
Put 'Cooked' folder into the directory below.

PS. added pak version.

Epic & Steam users
%LocalAppData% / StateOfDecay2 / Saved / **  cooked folder should be here  **

How to uninstalled
deleted
Cooked / WindowsNoEditor / StateofDecay2 / Content / Art / Driveables / * DefaultVehicleAttachmentPointLayout_BP *