About this mod
This mod allows human NPC's to use guns to battle with the zombie population. This mod is a continuation of the work done by free8015 with his permission.
- Permissions and credits
Original mod by: free8015 | http://forums.undeadlabs.com/threads/mod-ally-members-use-gun-instead-of-melee-fight-ai.38869/
Updates by: BIZ| http://bsnooch.com/forums/index.php?board=46.0
This mod allows human NPC's to use guns to battle with the zombie population. This includes enclaves, allies, and anybody you take along with you providing they have a gun in their inventory. NPC's do not consume ammo, and will use silencers if they are attached to a weapon in their inventory. NPC's will do their *best* to mix the gunplay with melee.
This mod is a continuation of the work done by free8015 with his permission. The BETA release addresses bugfixes to the earlier version.
Install:
Extract and drop 'Game' folder into:
.../State of Decay/
if no folder exists, you don't own the game :)
May conflict with other mods which modify the files:
ul_ally_engageenemymelee.lua
ul_ally_followcharacter_vehicle.lua
For official support topic, please visit:
http://bsnooch.com/forums/index.php?topic=1307.0
Changelog:
BETA 1
-Fixed:
-NPCs can't get in car when gun drawn
-Can't recruit unarmed survivors
-NPCs freeze while targeting same zed as player
-NPCs can't climb ladders while gun drawn
-NPCs don't return to base after side missions.