About this mod
Guide & Engine.ini tweaks to try and make Jedi Survivor Perform Better for other users.
- Permissions and credits
(NOTE: User Hardware Configurations May result in differing performance.)
[NOTE!!!:] I am not 100% sure this will work for everyone as I have tweaked the game for my specific hardware setup and these fixes have worked for me, I have tried other optimization mods on this site to no avail and not a single one has worked for me so i researched how to fix universal stuttering problems with Unreal Engine games and this seemed to work for me on my specific hardware IT DOES NOT COMPLETELY REMOVE THE STUTTERING, but for me it helped me get a much smoother experience.
My System Specs the Tweaks were Optimized for:
Display Monitor: 4K 120Hz 55"LG B3 TV
MOTHERBOARD: MSI B550M PRO-VDH WIFI (MS-7C95)
GPU: NVIDIA GeForce ASUS ROG STRIX RTX 4080
CPU: Ryzen 7 5800X3D
RAM: 32GB Corsair Vengeance Pro RGB
INSTALLATION SSD: Corsair MP600 1TB
Download the Engine.ini File & install it for Jedi Survivor [WARNING!!!: Make a Backup of your Original Engine.ini File & copy and Paste it to a safe file location to replace the Modded Engine.ini File if it doesn't work for you or makes performance worse, remember this is what worked for me, I hope it works on your hardware but it might not.]
Engine.ini Installation Location [SET ENGINE.INI TO "READ ONLY" IN PROPERTIES SETTINGS]: C:\Users\[YOUR USERNAME]\AppData\Local\SwGame\Saved\Config\WindowsNoEditor
NVIDIA DLSS Downgrade Install Location [You have to downgrade the DLSS Version as the version that comes with the game causes Weird Artifacts such as Cal's head Flickering in & out of existence when moving the camera]: C:\Program Files (x86)\Steam\steamapps\common\Jedi Survivor\Engine\Plugins\Runtime\Nvidia\Streamline\Binaries\ThirdParty\Win64
Steam Launch Commands Instructions: Go to Jedi Survivor > Right Click > Go To Properties > General > LAUNCH OPTIONS > Then in the "Launch Options Dialogue Box Enter the text below > When Finished Exit properties:
-xgeshadercompile -nothreadtimeout -NoVerifyGC
IN-GAME Optimized Graphics Settings to adjust:
Resolution: 3840x2160p (OR Your Monitor's Native Resolution)
Window Mode: Fullscreen
Graphics Quality: Custom
View Distance: High
Shadow Quality: High
Anti-Aliasing: High
Texture Quality: High
Visual Effects: Medium (Note: This was the 2nd Most Demanding Setting next to Post Processing.)
Post Processing: Low (Note: This was the most Demanding Setting on my Hardware other than Ray Tracing.)
Foliage Detail: High
Field of View: Default
VSync: OFF (I Forced this ON in the NVIDIA Control Panel because Frame Generation turns it OFF & produces Screen Tearing.)
Ray Tracing: OFF
AMD FidelityFX Super Resolution 2: Balanced (Recommended for AMD Users)
NVIDIA DLSS 3 Upscaler: Balanced
NVIDIA Frame Generation: ON (This Setting should allow users with similar hardware to mine, to be able to achieve an Average Framerate of 80 FPS to 100 FPS. Turning it OFF will lower the Average Framerate to 55 FPS to 90 FPS.)
FINAL NOTE: I noticed sometimes after long play sessions or constantly going back and forth changing graphics settings over & over again caused the game to graphically break over time & performance would worsen I recommend applying the in-game graphics settings then restarting the game, doing this prevented these problems from occurring.
If you're hardware is not as powerful as mine or these settings did nothing for you then I recommend lowering the Graphics settings all the way to Low then testing each one individually on Epic to see which settings are the most demanding on your hardware at your monitor's Native Resolution.
Example: I tested Texture quality on Epic and ran around a bit, and there was NO performance impact while the other settings were on Low & my Framerate stood above 60 FPS. I then tested Post processing on Epic & on my Hardware it made my performance drop Below 60 FPS. I then combined all my Graphics settings into what you see above, The game would not stay above 60 FPS with any setting on Epic when all the settings were combined, so the Settings that had no performance impact I lowered to High and the Most demanding settings such as Visual Effects, Post Processing, I set to Medium & Low, as these were the most demanding settings on my Hardware.