Star Wars Jedi: Fallen Order
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Created by

Kaore

Uploaded by

KaoreButCooler

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About this mod

Replaces the Electrostaff & Electrobaton Purge Troopers with Jedi, featuring working lightsabers that ignite during combat and extinguish upon combat ending!

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This mod replaces the Electrostaff & Electrobaton Purge Troopers with Jedi, with randomised models and lightsaber colours. The lightsabers ignite upon entering combat, and extinguish upon combat ending. Please consider endorsing this mod! It really helps motivate me to work on these mods more. Also consider donating on my kofi! [ko-fi.com/kaore]

This mod is currently in beta, the Jedi models are placeholders and as such they may be bugs such as the lightsabers not fully extinguishing sometimes in arena mode after killing a Jedi.

Requirements:

Unreal Engine Mod Loader [https://github.com/RussellJerome/UnrealModLoader/releases] by Russell.J
Fallen Order Mod Handler [https://github.com/RussellJerome/UML-FallenOrder-Mod-Handler/releases/tag/v1.1.0] by Russell.J

Installation:

Place in "Jedi Fallen Order/SwGame/Content/Paks/LogicMods"
Make sure that you run Unreal Engine Mod Loader before launching JFO, unless you've set up auto-boot for UEML