About this mod
This is what is used to make custom meshes compatible with Jedi Fallen Order
- Permissions and credits
I created this python program to convert mesh uasset/uexp files cooked from UE4 so they are compatible with JFO.
This only works on static or skeletal mesh assets. And it is only a tiny part of the process of making custom meshes.
Only tested on Windows 10.
Usage
IMPORTANT: if the tool closes by itself, it crashed and didn't work on your files. Please report it and send the files that made it crash.
- Unzip the zip.
- Run JFO_MeshConverter.exe
- Select the Uasset of the mesh you want to convert
- Select the Uexp of the mesh you want to convert
- Let it do its thing.
- At this point 2 new files were created with the extension .NEW (these are the good ones)
A. You have the choice of pressing Enter to close the program and manually deal
with the .NEW files by simply erasing the .NEW extension so only the .Uasset and .Uexp extensions remain
or
B. You can type Y or y in the console and press Enter so the program
deletes the original files and only keeps the good ones. - Your files are now compatible with JFO
Credits to:
Vergilfox for figuring out the edits needed for custom meshes compatibility
Skreborn for finding the DropNormals bytes that were the root of the issue