Star Wars: Battlefront II (2017)

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Peashooter_345

Uploaded by

Peashooter345

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About this mod

Ever wanted to see AI playing as AT-RTs? To fly around on Hoth as a TIE Interceptor in offline supremacy? Well, with this mod, you can do just that! Compatible with BF Plus and IAO (XL)! (Not MP Safe)

Requirements
Permissions and credits
PM/IA Map Vehicle Rework
 By Peashooter_345

__Description__
Welcome to Map Vehicle Rework (MVR), which is a mod that reworks te vehicles seen on certain maps. This mod changes how often AI spawn as vehicles, adds AI to vehicles which didn't have them before, and adds starfighters to Hoth and Mos Eisley! This works on both supremacy and attack/defend!

__ Prequel (Preq) Changes__
- equalized vehicle spawns
- added autoplayers (AI) for AT-RTs

__ Original Trilogy (Orig) Changes__
- equalized vehicle spawns (FOR REBELS ONLY)
- added starfigters to Mos Eisley and Hoth (ONLY IMPERIAL VEHICLES ON HOTH)
- added autoplayers (AI) for Rebel AT-RTs and Imperial 74-Z Speeders

__ Sequel (New Era) Changes__
- equalized vehicle spawns

__Known Issues__
- AI pick some vehicles more often than others
- AI don't spawn as Starfighters (can't fix, they just instantly die after selecting the starfighter)
- AI rebel vehicles ONLY apppear in Mos Eisley
- Hoth lacks vehicles for the Rebels
- 90% of Lightside AI will stop picking things in the last phase of attack/defend Naboo (Happens with other Attack/Defend maps with new vehicle AI)
- AT-RT Pilots may glitch inside the walker (vanilla game bug, can't fix)

__Credits__
Mophead - Plugins