Star Wars: Battlefront II (2017)

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Beng701

Uploaded by

Beng701

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About this mod

Phase 1 and 2 appearances only appear on the appropriate maps, detailed texturing, class uniformity, canon markings, small details, and more! Specifically designed for multiplayer play!

Permissions and credits
Donations
Map Specific Armor Phases

- PHASE 1 AND 2 TROOPERS ONLY APPEAR ON THE CORRECT MAPS, WITH THE EXCEPTION OF SUPREMACY, WHICH IS PHASE 2 FOR EVERY MAP. Please also keep in mind that only phase 2 appearances will be shown in the main menu, but the opposite would be true if you loaded up a phase 1 map.
Helmet phases are map specific (EX: Selecting a phase 1 appearance in a phase 2 map (Kashyyyk and Naboo) would appear as a standard shiny phase 2 trooper, however phase 2 appearances would still show with all markings and their helmets. 


Immersive Appearance Improvements

- Armor is subtly weathered
- Detailed 2K markings and base textures
- Class marking uniformity with most divisions
- Movie accurate details (Ribbed bodysuits and helmet details for example)
- Changes most heavy troopers to look like the assault (Removal of visor, assault markings, etc)
- Removes the Coruscant Guard, because they don't belong on the battlefield, they are available as an optional add-on to re-add them to the game if you want them.
- Removes certain gear from certain appearances, for example: the 212th officer's rangefinder is removed.

Designed for multiplayer play!

Add-ons:

There are additional files which provide you with an option to load certain unique appearances, such as the 2nd Airborne Company, 332nd Company, Gray 41st Elite Corps, etc. Be sure to load the add-on after the main mod!

* Credit to Fletchasketch (Skullmuncher) for the airborne helmet


Join me in the Battlefront Modding Community at https://discord.gg/gpVBgYv
 if you have questions, comments, concerns, or would like to be a part of a dedicated, laid back, and very knowledgeable community.