Star Wars: Battlefront II (2017)
0 of 0

File information

Last updated

Original upload

Created by

Dankest Inferno

Uploaded by

DankestInferno

Virus scan

Safe to use

Tags for this mod

About this mod

Hello There, welcome to the Dueling Balance Mod! I will update the mod here.

The point of the mod, is to give consistency to the characters, and tone down the damage to respectful levels. Follow up damage will be key to victory, instead of snowballing off one or two combos. This promotes more fluid and aggressive gameplay.

Permissions and credits
Class System 


Aggressive Heroes : 14 Swings, 10 Blocks, 110 Swing Damage (150 to the back), 1.25 Stamina
Regen Delay, 700 Health, 200 Health Regen, 20% shorter Health Regen
Delay, and 20% faster Health Regeneration. These heroes include: Luke,
Yoda, Kylo and Maul. 

Balanced Heroes : 12 Swings, 12 Blocks, 100 Swing Damage (150 to the back), 1.5 Stamina
Regen Delay, 750 Health, 250 Health Regen, These heroes include: Anakin,
Rey, Dooku and Grievous.
(Note: Grievous's Health Regen is 300, Health Regen Speed is 20% Longer, and Health Regeneration Speed is 20% slower.) 

Defensive Heroes : 10 Swings, 14 Blocks, 90 Swing Damage (150 to the back), 1.75 Stamina
Regen Delay, 800 Health, 250 Health Regen, These heroes include: Obi
Wan, and Darth Vader.  



Ability Changes



Kylo: Frenzy provides 50% damage reduction, but each hit deals half of his normal swing damage. Pull deals 50 damage

Maul: Saber throw deals 50 damage, Choke hold deals 100 damage. 

Vader: Focused Rage cooldown increased to 30 seconds. Focused Rage bonus damage is +10 instead of +15. Saber Throw and Choke damage reduced to 50 respectively. 

Dooku: Duelist deals 10+ extra damage instead of +25. Lightning Stun deals 100 damage. Expose weakness provides a 10% damage increase instead of 20%, but the cooldown has been lowered to 12 seconds. 

Grievous: Crawl Rush deals 100 Damage. Thrust Surge deals 200 Damage. Unrelenting Advance deals 250 Damage. Health Regen is 300, Health Regen Speed is 20% Longer, and Health Regeneration Speed is 20% slower. 

Luke: Push and Repulse both deal 50 Damage respectively. 

Obi Wan: All Out Push deals 100 Damage, and 150 Damage if fully charged. Defensive Rush deals 100 on the first hit, and an additional 100 on the final swing. 

Rey: Dash Strike deals 50 Damage.

Yoda: Dash Strike deals 50 Damage. Unleash deals 100 Damage at base, instead of 110. 

Anakin: Passionate Strike deals 100 Damage. Heroic Might and Pull deal 50 Damage respectively. 


CHANGES MADE IN 1.1:



Luke: Saber Rush deals 75 Damage (from 100)
Maul: Spin Attack deals 75 Damage (from 100)

Rey: Dash Strike deals 75 Damage (from 50)
Dooku: Lightning Stun deals 75 Damage (from 50)

Vader: Focused Rage Cooldown now 20 Seconds (from 30)
Choke Hold Damage now deals 75 Damage (from 50).

Grievous Thrust Surge and Unrelenting Advance Damage: Both 150 respectively (from 200, and 250)
- Crawl Rush deals 75 Damage (From 100).
- Despite being a Balanced Hero, General Grievous now has 800 Health, just like Vader, who's a Defensive Hero. His Health Regeneration Delay and Speed is now equivalent to all Balanced Heroes.

Obi-Wan: Defensive Rush Final Swing now deals 125 Damage (from 100)
- Being a Defensive Hero while not exactly having a Tanky Physique like Vader or Grievous, Obi-Wan will instead have 750 Health, same as a Balanced Hero. Stamina Delay is now the same as Balanced Heroes. To compensate, his Health Regen Delay and Regen Speed is 20% faster than Balanced Heroes; equal to Offensive Heroes.

Known Bugs:
- Lightning Stun deals 60 more damage to Villians, for unexplained reasons.
- Obi's Defensive Rush does not protect against Light Side Saber Swings, for unexplained reasons.


CHANGES MADE IN 1.2 (MOST RECENT VERSION:


Star Cards are now disabled, you no longer have to worry about removing them all the time.

Due to popular request, Rey now has 3 Dodges.

Count Dooku has received a few buffs due to his under-performance:
- Duelist and Lightning Stun Cooldown reduced to 10 seconds respectively.
- Duelist now deals 120 Damage, from 110, and 170 Damage from the Rear, from 160.
- Expose Weakness Debuff now back to the standard 20% (from 10%).
- Dooku and Anakin should recover sooner from their abilities, except Expose Weakness.

General Grievous's Crawl Rush now provides 50% Damage Reduction instead of 40%.


Known Bugs:
- Lightning Stun deals 60 more damage to Villians, for unexplained reasons.
- Obi's Defensive Rush does not protect against Light Side Saber Swings, for unexplained reasons.