FLAMETROOPER-BUFF-PM Improves the FO Flametrooper so it can better compete against other Reinforcements. NOT MP SAFE. For use only in "Origin Offline" mode or in Kyber.gg Private Matches. Other rebalanced reinforcements coming SoonTM.
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Changelogs
Version 1.0
Eliminates Flamethrower Recoil, Sets Flamethrower to 165 DPS, Reduces Flamethrower venting time from 2 to 1.5, Disables Alt Fire damage to Flametrooper, Decreases Alt Fire charge up time from 1 to 0.625, Decreases Alt Fire cooldown from time from 3 to 1.25, Increases Alt Fire base damage from 100 to 140, Reduces gravity effect from -10 to -3.5 on the Alt Fire Projectile, Increases Alt Fire travel speed from 25 to 250, Enabled Explosion Death Animation for Alt Fire
Eliminates Flamethrower Recoil Sets Flamethrower to 165 DPS Reduces Flamethrower venting time from 2 to 1.5 Disables Alt Fire damage to Flametrooper Decreases Alt Fire charge up time from 1 to 0.625 Decreases Alt Fire cooldown from time from 3 to 1.25 Increases Alt Fire base damage from 100 to 140 Reduces gravity effect from -10 to -3.5 on the Alt Fire Projectile Increases Alt Fire travel speed from 25 to 250 Enabled Explosion Death Animation for Alt Fire
NOT MULTIPLAYER COMPATIBLE, WILL result in a ban if you join a multiplayer game on EA servers! USE mod only in Origin: "Offline Mode" or in Kyber.gg Private Matches only!
If this needs further tweaking to either buff or nerf it for the purpose of Blast balancing I will make further adjustments as needed.
If anyone can help me figure out how to adjust the start and end damage fall off values for the Flametrooper I may try adjusting those for both the Flamethrower and the Alt Fire.
More buffed and nerfed reinforcements for Blast coming soon! If you have any suggestions for buffs and nerfs, let me know and I'll take them into consideration when making tweaks to more characters! I plan to address the weaker reinforcements and OP characters to make a more level playing field for everyone.