Star Wars: Battlefront II (2017)
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Mophead

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Mophead01

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About this mod

A collection of plugins and things I made to make mod making a bit easier. Particularly for gameplay modders.

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Includes Items: 
  • CharacterDuplicatorPlugin - Allows you to duplicate the core gameplay files of a Hero or Reinforcement.

  • ChunkResEditor - Added a "show only modified" option for chunks and the ability to view chunk/res bundles. Some chunks are from TOC files which (afaik) are loaded universally throughout the game. Will also display texture chunk FirstMips (related to bundle editing).
  • ConnectionPlugin - Displays more useful information about certain asset types such as the index of Interface Fields.

  • DuplicatePlugin - Improves the duplication plugin by allowing for already duplicated assets to be renamed, fixes an issue where duplicated texture chunks don't get added to the proper bundles, expands texture duplication to effect subclasses of TextureAssets such as UITextureAssets, automatically duplicates sound and svg chunks/res when duplicating a SoundWaveAsset or SvgImage ebx.


Also allows for every duplicated file to be hashed in one go.





  • Bulk Export Plugin - Expands the ebx to xml plugin to allow for bulk exporting of ebx to bin files, res files, chunk files. Also allows you to export a list of every known and unknown hash used in the game's prefab connections, as well as the amount of occurrences.

  • FNV Hasher and Metadata Calculator.exe - Includes a hex and base 10 converter, FNV hasher and metadata calculator in a simple to use exe.

  • Heap Viewer - Allows you to diagnose the cause of disappearances issues when using the heap method.

  • MeshSetPlugin - Added the ability to export every single texture used by a mesh and its shaders in one go.

  • NewCharacterTemplate.fbproject - Template project file to build IAO compatible hero or reinforcement mods. Includes the battle point logic of IAO since the merger could not merge that file.

  • References Plugin - Expands the references tab to display non direct references such as UIMetaData which links to an asset's identifier or GUID, the bpb files referenced by VURs and texture assets references by meshes/shaders.

  • TeamFileCompleterPlugin - Completes WSTeamData identifier collections based off of the kitlists used. 



  • Character Duplicator and FNV Hasher Guide.pdf - Explains how the character duplicator plugin and FNV hasher exe work.

I would also recommend getting my gameplay merger, bundle manager and localisation string editor plugins. Some plugins here require them.
https://www.nexusmods.com/starwarsbattlefront22017/mods/6290
https://www.nexusmods.com/starwarsbattlefront22017/mods/6041
https://www.nexusmods.com/starwarsbattlefront22017/mods/6360