About this mod
Adds Shock Trooper Reinforcement to the Galactic Empire in Instant Action & Private Matches.
- Requirements
- Permissions and credits
Specially selected from the Stormtrooper Corps, Shock Troopers serve on the frontlines. Using a combination of heavy weaponry and experimental technology, the Empire's elite are a force to be reckoned with.
Gameplay:
Class - Enforcer
Health - 280 (336 with star cards)
Faction - Galactic Empire
Gamemodes - Supremacy, Missions Attack, Missions Defend, Extraction (IAO), Blast (IAO)
Weapon - DLT-19 - The DLT-19 is a heavy blaster with an excellent rate of fire that deals heavy damage at long range, capable of pinning down troops and taking out large groups of enemies.
Left Ability - Shock Launcher - A weapon that fires canisters which administer an electric shock that deals damage over time.
Middle Ability - SE-14C - The SE-14C is a blaster pistol that fires 5-round bursts, making it ideal for close-quarter combat.
Right Ability - Disruption - A modified diffusion device which creates a burst of ionized energy that overheats enemy weapons, defuses explosives, and temporarily disables turrets.
Mod details:
The Shock Trooper is a new reinforcement added to Instant Action & Private Matches on the side of the Galactic Empire. The mod is compatible with Instant Action Overhaul 1.02 and other new reinforcement mods made using the Gameplay Handler/Merger plugin. This mod requires the String Merger and Gameplay Handler/Merger plugins be installed in FMM for anyone who uses
Mod Credits:
Mophead - Gameplay Logic
Dulana57 - Shock Launcher VFX
CosmicDreams - Portrait Icon
Chucky - Textures, Text & SVG