Star Wars: Battlefront II (2017)
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GodAmongGoldfish

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GodAmongGoldfish

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98 comments

  1. Samdalorian1992
    Samdalorian1992
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    Where do you get these sound effects? Is there a website that has mp3 I can use?
  2. jimchristou
    jimchristou
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    can you improve the force lighting sound for the emperor?
  3. tristin82
    tristin82
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    Would love to see a modular version! Also, would you be willing to make a file for the E11/DC15 to use the T21 sound effect?
  4. CDriv3
    CDriv3
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    Why did you change the DLT-19X SFX? Wasn't that gun original to Battlefront 2015, and therefore that SFX be accurate and original? Please correct me if I'm wrong.

    Also: DL44 and DC17 used by Jet Trooper seem off in terms of volume and bass
  5. HighElfArcher
    HighElfArcher
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    I can show you how to have the dc15a and e 11 have their own sounds add me on discord High Elf Archer#4888
    1. GodAmongGoldfish
      GodAmongGoldfish
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      I figured it out a few weeks ago but I lost motivation to do anything with the mod, but I appreciate the offer will implement it soon
  6. malak155
    malak155
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    Excellent mod, mate. Could you possibly add a new version of the Weapon SFX overhaul without the modified EE-3 sound for Boba :D
  7. LZ7SHADOW
    LZ7SHADOW
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    Hi, can you do a better sound for her naboo blaster as an optional file please :D it is a bit too loud for me :D 

    https://www.nexusmods.com/starwarsbattlefront22017/mods/2319

  8. Frookey
    Frookey
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    All of the weapons sound REALLY nice. I'd say you did a better job than DICE themselves. If you're still open to ideas, however, I have a suggestion. Would it be possible to add an optional file to make the DC-15LE sound more like it did the OG Battlefront games? That thing was orgasmic to listen to.
    1. GodAmongGoldfish
      GodAmongGoldfish
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      Thanks, I appreciate the feedback! I used the OG battlefront 2 DC15 as a placeholder when I was first developing the mod, and since I'm working on making a OG Battlefront E11 addon I'll be sure to include the original DC15 too
      EDIT: Uploaded! Enjoy!
  9. SevOneSev7em
    SevOneSev7em
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    Hey, i downloaded the other SFX mods listed but they all seem to cause infinite loading times, aside from the main weapon mod. Pretty sure the weapon one i have is the old version too, so i thought i'd let you know

    Edit: On a second try, the lightsaber and force effects don't have this problem. So far the menu sfx seem to be the main cause of it.
    1. GodAmongGoldfish
      GodAmongGoldfish
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      try updating all of your files to the latest version, I haven't been having the loading screen issue with the menu sfx ever so it must be smth out of date
    2. SevOneSev7em
      SevOneSev7em
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      It works now, I didn't see that it was updated. Thank you!
  10. YnwL21
    YnwL21
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    There are many sound mods out there but none come close to being detailed and complex as this, thank you for taking your time to make this. I will say, though, some sound effects are a little off when extensively heard in game. The swing sounds sound as if they're cut off short or are tone deaf to the force of the lightsaber being swung. Secondly the other sound effect is maul's choke, it sounds very low quality and bitcrushed. Other than those two the mod is overall perfect.


    psst. have you also tried using sidious's saber effects (ignition and swing) for red lightsabers?
    1. GodAmongGoldfish
      GodAmongGoldfish
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      Thanks for the feedback! I'll look into the saber sound to see if i can boost the bass without messing up the quality, and as for the maul sound- when the sound gets imported into the game there's too many noises going on at once so it starts to get heavily distorted, so it's either keep the sound or not hav eit at all.

      Also the sidious saber sounds baddass but idk if it just doesn't sit right with me to replace the main sound with it. However I'll upload an optional file within the next week or so for it most likely
    2. YnwL21
      YnwL21
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      Alright, thank you for your work on the mod, again. I understand if you can't adjust the sounds and that the engine crushes sounds if it's overloaded. This mod will still be a daily driver for sure regardless
    3. GodAmongGoldfish
      GodAmongGoldfish
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      Yeah it sucks, I really want to try to find a workaround to it because the sound import tools have many limitations already, but thank you for the feedback!
    4. YnwL21
      YnwL21
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      np!