Very few stat changes. Only the heavily modified abilities have stat changes for obvious reasons.
Assault Changes
Flash Pistol - is now an era accurate sidearm
Vanguard - WIP merger of variants
CR2 - Removed from kit
A280CFE - Added to kit
Heavy Changes
Sentry - merged all 3 variants. Alt-fire used for explosive round
Officer Changes
Battle command - merged all 3 variants
Specialist Changes
infiltration - merged all 3 variants
Concussion blast - Is no longer a fart gun. Fires an explosive energy ball.
Stinger Pistol - is now an EE4 smg
improved binoculars - replaced with Flash Pistol
CR2 - Added to kit
A280CFE - Removed from kit
This may or may not be the final version depending on if people actually want a default class rework.
Personally I thought the Specialist needed some attention.
Assault Changes
Flash Pistol - is now an era accurate sidearm
Vanguard - WIP merger of variants
CR2 - Removed from kit
A280CFE - Added to kit
Heavy Changes
Sentry - merged all 3 variants. Alt-fire used for explosive round
Officer Changes
Battle command - merged all 3 variants
Specialist Changes
infiltration - merged all 3 variants
Concussion blast - Is no longer a fart gun. Fires an explosive energy ball.
Stinger Pistol - is now an EE4 smg
improved binoculars - replaced with Flash Pistol
CR2 - Added to kit
A280CFE - Removed from kit
This may or may not be the final version depending on if people actually want a default class rework.
Personally I thought the Specialist needed some attention.