Star Wars: Battlefront (2015)
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CelebornMagic

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CelebornMagic

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About this mod

Adds starcard only weapons as primary weapons and maybe also some from battlefront 2 in the future.

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This mod aims to add new primary weapons to the game.
Currently these are only selectable via the main menu collection tab (!)

This mod does not remove or change any of the existing primary weapons. 

OFFLINE ONLY

Current Additions
  • Cycler Rifle as primary
  • Pulse Cannon as primary
  • Scout Pistol as secondary (infinite use length)

Balance and Quality of Life Improvements


Pulse Cannon
Slightly decreased damage in exchange for the existing explosive damage. Instant overheat, no shortcuts.
! Will need further changes in balancing !

Cycler Rifle
A little more damage drop over distance to account for the ability to pierce shields.

Scout Pistol
Fast overheat with no manual cooling (about how secondary weapons will work).
Low range with high damage output.


DLT19X
Changed damage so it can not one shot on a body hit.

DT12
Increased damage with less range and fire speed.

RelbyV10
Slight adjustments to rather feel like a sniper kind of weapon.

EE4
Massive decrease in range (high damage drop over distance)

Stinger Pistol
Slight adjustments for secondary weapons.

X8 Night Sniper
Increased damage on range. High range pistol. 

TL50 Heavy Repeater
Decreased alt fire damage. Slight adjustments to main blaster fire.

DT29
Increased damage with limited range. Can pierce shields now.

Future Additions and Changes
  • Add pistols as secondary weapons as seen on scout pistol currently.
  • Add pickups and starcards as primary weapons.
  • Balances changes to traits
  • Increase Night Sniper's dispersion to better fit the "lucky shot" term as it deals more damage on range.
  • Further balance changes for weapons.
  • Quality of life improvements