Star Trek Voyager: Elite Force

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  • Elite Force Traduzione Italiana

    Elite Force Traduzione Italiana

    Last Update: 23 Mar 2024
    Author: hexadh
    Uploader: HEXADH

    traduzione in italiano per questo gioco, gia esistente ma introvabile su internet da anni.. accorgendomi di questo mi sembrava giusto e doveroso pubblicarla per tutti

    • 147KB
    • 0
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    Elite Force Traduzione Italiana

    Last Update: 23 Mar 2024
    Author: HEXADH

    traduzione in italiano per questo gioco, gia esistente ma introvabile su internet da anni.. accorgendomi di questo mi sembrava giusto e doveroso pubblicarla per tutti

  • Reshade for Elite Force Graphic Overhaul Project

    Reshade for Elite Force Graphic Overhaul Project

    Last Update: 05 Sep 2022
    Author: don_quichote and reshade
    Uploader: Motok0kusanagi

    This is a reshade preset i made for the Elite Force: Graphic Overhaul Project which can be found on moddb.

    • 8KB
    • 6
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    Reshade for Elite Force Graphic Overhaul Project

    Last Update: 05 Sep 2022

    This is a reshade preset i made for the Elite Force: Graphic Overhaul Project which can be found on moddb.

  • StixsworldHD's HD-4K Experience

    StixsworldHD's HD-4K Experience

    Last Update: 13 Nov 2021
    Author: StixsmasterHD4k
    Uploader: StixsmasterHD4k

    This mod/preset is designed to help you enjoy your game in DX12 and to get the sharpest, cleanest image you may get out of your game without the need to force anything upon your gpu and taken a massive performance hit. Also this will solve issues sum may be experiencing with shadows in the game.

    • 2KB
    • 15
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    StixsworldHD's HD-4K Experience

    Last Update: 13 Nov 2021

    This mod/preset is designed to help you enjoy your game in DX12 and to get the sharpest, cleanest image you may get out of your game without the need to force anything upon your gpu and taken a massive performance hit. Also this will solve issues sum may be experiencing with shadows in the game.

  • USS Voyager (hull)

    USS Voyager (hull)

    Last Update: 24 Jul 2021
    Author: Unknown
    Uploader: dfryden234

    Author not specified.

    • 3.2MB
    • 3
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    USS Voyager (hull)

    Last Update: 24 Jul 2021
    Author: dfryden234

    Author not specified.

  • RPG-X Call of the Void Skin Pack

    RPG-X Call of the Void Skin Pack

    Last Update: 15 Sep 2020
    Author: Arron Dominion
    Uploader: ArronDominion

    The Call is back to return to the Void, and we have a skin for the plot imagined for Part II. Who does this officer resemble, and why are they blue like the alien in the teaser? You will have to find out when the time comes in the mini-SRP :)This mod adds one character with a blue-ish tint with the Main and Main (damaged) uniform opti

    • 327KB
    • 0
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    RPG-X Call of the Void Skin Pack

    Last Update: 15 Sep 2020

    The Call is back to return to the Void, and we have a skin for the plot imagined for Part II. Who does this officer resemble, and why are they blue like the alien in the teaser? You will have to find out when the time comes in the mini-SRP :)This mod adds one character with a blue-ish tint with the Main and Main (damaged) uniform opti

  • RPG-X USS Archer Skin Pack

    RPG-X USS Archer Skin Pack

    Last Update: 14 Sep 2020
    Author: Arron Dominion
    Uploader: ArronDominion

    This mod adds four new characters into RPG-X: Joules, L'Tress, Tauros, and Samantha. It also adds additional uniform options for the character Jiral. Each player skin have Admiral, Cadet, Combat, Dress, Dress Admiral, Main, Main (Damaged), and Voyager uniform choices. Samantha also has various Counsellor uniform as seen on Counsellor Troi in TNG

    • 18.3MB
    • 1
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    RPG-X USS Archer Skin Pack

    Last Update: 14 Sep 2020

    This mod adds four new characters into RPG-X: Joules, L'Tress, Tauros, and Samantha. It also adds additional uniform options for the character Jiral. Each player skin have Admiral, Cadet, Combat, Dress, Dress Admiral, Main, Main (Damaged), and Voyager uniform choices. Samantha also has various Counsellor uniform as seen on Counsellor Troi in TNG

  • Deadeye

    Deadeye

    Last Update: 10 Sep 2017
    Author: Wrath
    Uploader: Bacxaber

    A skeletal cowboy.

    • 3.2MB
    • 1
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    Deadeye

    Last Update: 10 Sep 2017
    Author: Bacxaber

    A skeletal cowboy.

  • Bones

    Bones

    Last Update: 10 Sep 2017
    Author: MrElusive and Marcus Zapf
    Uploader: Bacxaber

    I didn't make this mod, it was made by MrElusive & Marcus Zapf.

    • 966KB
    • 1
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    Bones

    Last Update: 10 Sep 2017
    Author: Bacxaber

    I didn't make this mod, it was made by MrElusive & Marcus Zapf.

  • Updated HM Entities Definition File for GTKRadiant-Radiant.

    Updated HM Entities Definition File for GTKRadiant-Radiant.

    Last Update: 27 Jun 2016
    Author: Stukatto
    Uploader: Stukatto

    Star Trek Voyager: Elite Force (1) Entity Definition File for GTKRadiant. ========================================================================= Updated by Melv "Stukatto" Miller: [email protected] -------------------------------------------------------- Last updated: 25/06/2016 Version 4.0

    • 403KB
    • 0
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    Updated HM Entities Definition File for GTKRadiant-Radiant.

    Last Update: 27 Jun 2016
    Author: Stukatto

    Star Trek Voyager: Elite Force (1) Entity Definition File for GTKRadiant. ========================================================================= Updated by Melv "Stukatto" Miller: [email protected] -------------------------------------------------------- Last updated: 25/06/2016 Version 4.0

  • CTF Stuk 1 & 2

    CTF Stuk 1 & 2

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    Tech: 9 Quality: 10 FunFactor: 9 Creativity: 10 Item Placement: 9 Size vs. Usefulness: 9 Overall Rating: 9.3

    • 13.3MB
    • 1
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    CTF Stuk 1 & 2

    Last Update: 20 Apr 2016
    Author: Stukatto

    Tech: 9 Quality: 10 FunFactor: 9 Creativity: 10 Item Placement: 9 Size vs. Usefulness: 9 Overall Rating: 9.3

  • Villa Complex

    Villa Complex

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    • 3.1MB
    • 1
    • --

    Villa Complex

    Last Update: 20 Apr 2016
    Author: Stukatto

  • Stukton

    Stukton

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    • 10.1MB
    • 0
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    Stukton

    Last Update: 20 Apr 2016
    Author: Stukatto

  • CTF Asylum

    CTF Asylum

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    • 6.7MB
    • 0
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    CTF Asylum

    Last Update: 20 Apr 2016
    Author: Stukatto

  • Villa Complex (Best Of Series)

    Villa Complex (Best Of Series)

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    Tech: 10 Balance: 10 Quality: 9 FunFactor: 9 Stability: 10 Creativity: 9 Item Placement: 9 Installation Instructions: 10 Overall Rating: 9.5

    • 3.1MB
    • 2
    • --

    Villa Complex (Best Of Series)

    Last Update: 20 Apr 2016
    Author: Stukatto

    Tech: 10 Balance: 10 Quality: 9 FunFactor: 9 Stability: 10 Creativity: 9 Item Placement: 9 Installation Instructions: 10 Overall Rating: 9.5

  • Ambush V2

    Ambush V2

    Last Update: 20 Apr 2016
    Author: Stukatto
    Uploader: Stukatto

    This is the updated version of the ctf_ambush map by stukkato. the update fixes several things on the map, which includes an added loading screenshot, doors have been fixed to work correctly, flag cups were removed, and some of the graffiti has been removed as well. the original version of this file is located here, it is required to use the updated version. Ambush

    • 1.5MB
    • 0
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    Ambush V2

    Last Update: 20 Apr 2016
    Author: Stukatto

    This is the updated version of the ctf_ambush map by stukkato. the update fixes several things on the map, which includes an added loading screenshot, doors have been fixed to work correctly, flag cups were removed, and some of the graffiti has been removed as well. the original version of this file is located here, it is required to use the updated version. Ambush

  • CTF Basesiege

    CTF Basesiege

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    I wanted to make another tactic like map. Well, the center is your place where most action will take place as the other side tries to storm the center and then storm your lines. It is huge and hopefully you will like it. It is almost like a city is at the center and both teams are pushing towards the center.

    • 1.4MB
    • 1
    • --

    CTF Basesiege

    Last Update: 09 Mar 2015

    I wanted to make another tactic like map. Well, the center is your place where most action will take place as the other side tries to storm the center and then storm your lines. It is huge and hopefully you will like it. It is almost like a city is at the center and both teams are pushing towards the center.

  • CTF Battletactic3

    CTF Battletactic3

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    The last map made in the Battletactic map series. This map was used to test out the concept of a photon jump, one lane definately uses this concept. You can also jump with the grenade launcher, and the alt-fire on the scavenger rifle.

    • 194KB
    • 1
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    CTF Battletactic3

    Last Update: 09 Mar 2015

    The last map made in the Battletactic map series. This map was used to test out the concept of a photon jump, one lane definately uses this concept. You can also jump with the grenade launcher, and the alt-fire on the scavenger rifle.

  • CTF Battletactic

    CTF Battletactic

    Last Update: 09 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    I wanted to have a map to train with group tactics. There are defenses as you probably will see soon. There are a lot of mini bunkers, with a central bunker, and two warehouses with a passage to the roof, where the flags are. It is a small map, but offers a lot.

    • 1.0MB
    • 2
    • --

    CTF Battletactic

    Last Update: 09 Mar 2015

    I wanted to have a map to train with group tactics. There are defenses as you probably will see soon. There are a lot of mini bunkers, with a central bunker, and two warehouses with a passage to the roof, where the flags are. It is a small map, but offers a lot.

  • CTF CRP 1

    CTF CRP 1

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    This is a ctf map, and one of the first frag maps made by myself awhile back. The texture for the CRP logo was made by Firebird and Collector Pish when {CRP} was around. They did allow me to use this texture if any question comes around. No Bot SUPPORT!!!

    • 1.6MB
    • 0
    • --

    CTF CRP 1

    Last Update: 08 Mar 2015

    This is a ctf map, and one of the first frag maps made by myself awhile back. The texture for the CRP logo was made by Firebird and Collector Pish when {CRP} was around. They did allow me to use this texture if any question comes around. No Bot SUPPORT!!!

  • CTF Battletactic2

    CTF Battletactic2

    Last Update: 08 Mar 2015
    Author: Arron Dominion
    Uploader: Arron Dominion

    Quote from original readme, since applies here: "I wanted to have a map to train with group tactics. There are defenses as you probably will see soon." This is another in the battletactic lineup, but it deals with a more naturistic scene. There are trees that one can hide in, bushes to hide behind, pillbox like things, and a building sepera

    • 1.9MB
    • 2
    • --

    CTF Battletactic2

    Last Update: 08 Mar 2015

    Quote from original readme, since applies here: "I wanted to have a map to train with group tactics. There are defenses as you probably will see soon." This is another in the battletactic lineup, but it deals with a more naturistic scene. There are trees that one can hide in, bushes to hide behind, pillbox like things, and a building sepera

News & Updates

  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments
  • BBCode update for mod pages and comments

    We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags. 

    Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...

    • 86 Comments
  • Community Forum Update

    Summary

    Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.


    The New Forum <...

    • 111 Comments
  • Forum Downtime

    Update - 21st November. Forums are once again live. Please post any forum-related feedback here.

    The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.

    After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...

    • 221 Comments
  • The New Blur Setting for Adult Content is Here

    We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default. 

    It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year. 

    This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...

    • 277 Comments
  • Starfield Vortex Support Updated

    Hotfix Update 2023-09-22 20:48 GMT
    A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.


    Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...

    • 261 Comments
  • The future of Vortex and the Nexus Mods app

    Back in October 2022, we announced the arrival of Tim (Halgari) to the Nexus Mods team. We touched briefly on the future of Vortex and potential 2.0 updates. Things went a bit ‘stealth mode’ after that, so now it’s time to give more of an update on how the team has developed and how we see the next generation of mod management. This is going to be a long one, so buckle up!


    A brief history of Vortex

    Development of Vortex first began all the way back in 2016. At...

    • 509 Comments
  • We're hiring senior back-end web developers

    We're always working on creating tools and experiences which continue to support a positive modding community, make modding more accessible and give creators the ability to share their own creations. To help us achieve our mission, we're looking to hire new talented back-end web developers to join us at our office in Exeter, UK.

    Working at Nexus Mods means the projects you help bring to life will be used by millions of gamers worldwide each month, with a wealth of feedback coming di...

    • 0 Comments
  • Introducing our new Community Team Lead: Demorphic

    Today we would like to introduce you to the latest addition to your Community Management team at Nexus Mods, Demorphic (a.k.a. Mat). Mat has joined us in a new role as Community Team Lead and will be spearheading our existing team.

    Welcome to the team Mat! Could you please introduce yourself and tell us a bit about your background? 

    Hello, great to be here after lurking around the community for a few weeks! I recently joined the Nexus Mods team in Exeter, UK. It’s a ...

    • 91 Comments
  • AI-Generated Content in Modding

    The recent advances in AI technology have been a hot topic in the community and the gaming industry as a whole over the past few months and we're getting more and more questions from you about how we feel about it. 

    TL:DR - AI-generated mod content is not against our rules, but may be removed if we receive a credible complaint from an affected creator/rights holder. If you're not the creator/rights holder, we ask that you don't submit file reports. 

    We've had a lot of d...

    • 609 Comments
  • 2022 in Review - Mods, Stats, and Hats

    It's mid February and I know what you're thinking: "this would be the perfect time for a year in review post for 2022". Well, say no more! 

    2022 was a huge year for our community and site. Not only did we see tremendous growth regarding new modders joining our community, mod uploads, and overall downloads, but the Nexus Mods Team itself has grown significantly as well.

    On the backend, we've completed several important operations, most notably migrating a lot of our servi...

    • 62 Comments