A readjustment of klingon ships so that their progression is more inline with what I expected.
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AlphaAsh on Steam, whose works inspired and guided me during making this mod - https://steamcommunity.com/id/alphastrikegames
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Changelogs
Version 1.0.1
Game Version update.
Version 1.0.0
Bird of Prey: 3 medium weapon slots -> 1 medium, 2 small weapon slots 1 auxiliary slot -> unchanged 0 defensive slots -> 2 small defensive slots Warbird: 1 medium, 4 small weapon slots -> 2 medium, 3 small weapon slots 1 auxiliary slot -> unchanged 4 small defensive slots -> unchanged Ktinga: 1 medium, 5 small weapon slots -> 4 medium, 2 small weapon slots 2 auxiliary slots -> unchanged 6 medium defensive slots -> 5 medium defensive slots Vorcha: 2 medium, 4 small weapon slots -> 1 large, 4 medium, 1 small weapon slots 2 auxiliary slots -> unchanged 5 large defensive slots -> 10 medium defensive slots Neghvar: 1 xl, 3 large weapon slots -> unchanged 2 auxiliary slots -> 3 auxiliary slots 12 large defensive slots -> unchanged
A readjustment of klingon ships so that their progression is more inline with what I expected. Might not be balanced, birds of prey may have a slightly harder time at the start and the ktinga and vorcha will be a little softer with more firepower to compensate.
And yes, the matter degrader XL weapon still fits on L slots, so if you want you can have a vorcha with a degrader, but that's up to you.
Changes are:
Bird of Prey: 3 medium weapon slots -> 1 medium, 2 small weapon slots 1 auxiliary slot -> unchanged 0 defensive slots -> 2 small defensive slots
Warbird: 1 medium, 4 small weapon slots -> 2 medium, 3 small weapon slots 1 auxiliary slot -> unchanged 4 small defensive slots -> unchanged
Ktinga: 1 medium, 5 small weapon slots -> 4 medium, 2 small weapon slots 2 auxiliary slots -> unchanged 6 medium defensive slots -> 5 medium defensive slots
Vorcha: 2 medium, 4 small weapon slots -> 1 large, 4 medium, 1 small weapon slots 2 auxiliary slots -> unchanged 5 large defensive slots -> 10 medium defensive slots