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  • First Contact - Bonus Map

    First Contact - Bonus Map

    Last Update: 20 Apr 2016
    Author: ritual Entertainment

    For some reason we never had this map here so far, so with a "tiny" delay we bring the official Elite Force 2 bonus map to you. Originally this map was a concept-map for the preview screenshots showing the Borg in the Enterprise's engineering. When the game went gold Ritual included it into a special UK release. The map basically shows the Enterprise-E in the way it looked in the final part of First Contact. You can visit the assimilated enginineering as well as the bridge. There are a few weapons included, fitting to the Borg theme it also features the I-Mod, however I would rather recommend this map for smaller RPG sessions in EF2. There is also a little secret included, good luck at finding it

    • 2.8MB
    • 1
    • 14

    First Contact - Bonus Map

    Last Update: 20 Apr 2016

    For some reason we never had this map here so far, so with a "tiny" delay we bring the official Elite Force 2 bonus map to you. Originally this map was a concept-map for the preview screenshots showing the Borg in the Enterprise's engineering. When the game went gold Ritual included it into a special UK release. The map basically shows the Enterprise-E in the way it looked in the final part of First Contact. You can visit the assimilated enginineering as well as the bridge. There are a few weapons included, fitting to the Borg theme it also features the I-Mod, however I would rather recommend this map for smaller RPG sessions in EF2. There is also a little secret included, good luck at finding it

  • STVCOI Defiant Class W.I.P

    STVCOI Defiant Class W.I.P

    Last Update: 20 Apr 2016
    Author: Explorer

    Although the Conflicts of Interests mod was cancelled both 7'o nine and Explorer have released their work into the community. This is the Defiant Class USS Southern Cross, a W.I.P map. Upon loading the map you will start on the Bridge of the ship, from there you will be able to look around the Bridge itself, the Transporter Room, corridors and of course Engineering. Also displayed is a wide range of impressive shader effects, including animated LCARS and other new textures. Explorer notes in the readme that the map is full of bugs, however it most certainly doesn't spoil the experience. Note: Screenshots are of poor resolution, attempting to run the map at full quality crashes Elite Force 2. Additionally you will need the model pack that was released which can be found here.

    • 53.7MB
    • 1
    • 16

    STVCOI Defiant Class W.I.P

    Last Update: 20 Apr 2016

    Although the Conflicts of Interests mod was cancelled both 7'o nine and Explorer have released their work into the community. This is the Defiant Class USS Southern Cross, a W.I.P map. Upon loading the map you will start on the Bridge of the ship, from there you will be able to look around the Bridge itself, the Transporter Room, corridors and of course Engineering. Also displayed is a wide range of impressive shader effects, including animated LCARS and other new textures. Explorer notes in the readme that the map is full of bugs, however it most certainly doesn't spoil the experience. Note: Screenshots are of poor resolution, attempting to run the map at full quality crashes Elite Force 2. Additionally you will need the model pack that was released which can be found here.

  • STVCOI Teaser

    STVCOI Teaser

    Last Update: 20 Apr 2016
    Author: Explorer

    This is a small teaser of Star Trek Voyager : Conflicts of Interests. It includes a part of deck 11, and features Engineering and the Computer Core. The mood is set in 'red-alert' because I think we've tried enough maps out there that were full bright with no ambiance what so ever.

    • 11.0MB
    • 1
    • 15

    STVCOI Teaser

    Last Update: 20 Apr 2016

    This is a small teaser of Star Trek Voyager : Conflicts of Interests. It includes a part of deck 11, and features Engineering and the Computer Core. The mood is set in 'red-alert' because I think we've tried enough maps out there that were full bright with no ambiance what so ever.

  • Borg Distribution Node Control Room

    Borg Distribution Node Control Room

    Last Update: 20 Apr 2016
    Author: Snowball

    You've seen the PotD, and now you can see the map. This is a sneak peak at the Borg Distribution Node Control Room in the upcoming Episode 1 of the series. It's not much to look at, but it's his first map so be nice. Note that this map isn't intended for multiplayer and/or good gameplay, and as such I won't rate it. Maybe we can convince him to make a multiplayer version?

    • 936KB
    • 0
    • 5

    Borg Distribution Node Control Room

    Last Update: 20 Apr 2016

    You've seen the PotD, and now you can see the map. This is a sneak peak at the Borg Distribution Node Control Room in the upcoming Episode 1 of the series. It's not much to look at, but it's his first map so be nice. Note that this map isn't intended for multiplayer and/or good gameplay, and as such I won't rate it. Maybe we can convince him to make a multiplayer version?

  • DS7 Starbase (Teaser)

    DS7 Starbase (Teaser)

    Last Update: 20 Apr 2016
    Author: Daedalus

    Tech: 7 Quality: 6 FunFactor: 7 Creativity: 7 Overall Rating: 6.8

    • 916KB
    • 0
    • 5

    DS7 Starbase (Teaser)

    Last Update: 20 Apr 2016

    Tech: 7 Quality: 6 FunFactor: 7 Creativity: 7 Overall Rating: 6.8

  • DS7 Starbase Teaser 2 (Improved version of first)

    DS7 Starbase Teaser 2 (Improved version of first)

    Last Update: 20 Apr 2016
    Author: Daedalus

    DS7 Starbase has been redesigned due to bad rating, better textures, layout, Everything. Some things are the same. Anyway, this time it uses the Conflicts of interest model pack, making more trekkish offices. Upstairs is now fully furnished, and now there is a lift next to OPS to the main Station Promenade. (not working atm due to teaser only) That finishes platform 1 deck 1, the teaser, with an unfortunate crash. (I dont know how to change maps) Thats it, it's much improved with more features too. Much more attractive. However, there is still an issue of the mirrored textures, the poorly implemented displays mounted on the walls and the patterned steel floor looking tacky - the steel floor would look good if the walls matched it but alas it doesn't, also the steel ceiling looks out of place. Its not a bad mod but alot of redesigning of the interior is needed..the low walls and cramped space is indicative of Starbase 375 from DS9 or indeed the Defiant Class but in order to maximize this spartan design it should be more metallic looking just like a defiant because the luxurious galaxy-type walls just don't suit the low rise ceilings and tightly compacted compartments. Overall it's an adequate improvement but it still needs alot of work. Download if you wish! - IKS

    • 465KB
    • 0
    • 5

    DS7 Starbase Teaser 2 (Improved version of first)

    Last Update: 20 Apr 2016

    DS7 Starbase has been redesigned due to bad rating, better textures, layout, Everything. Some things are the same. Anyway, this time it uses the Conflicts of interest model pack, making more trekkish offices. Upstairs is now fully furnished, and now there is a lift next to OPS to the main Station Promenade. (not working atm due to teaser only) That finishes platform 1 deck 1, the teaser, with an unfortunate crash. (I dont know how to change maps) Thats it, it's much improved with more features too. Much more attractive. However, there is still an issue of the mirrored textures, the poorly implemented displays mounted on the walls and the patterned steel floor looking tacky - the steel floor would look good if the walls matched it but alas it doesn't, also the steel ceiling looks out of place. Its not a bad mod but alot of redesigning of the interior is needed..the low walls and cramped space is indicative of Starbase 375 from DS9 or indeed the Defiant Class but in order to maximize this spartan design it should be more metallic looking just like a defiant because the luxurious galaxy-type walls just don't suit the low rise ceilings and tightly compacted compartments. Overall it's an adequate improvement but it still needs alot of work. Download if you wish! - IKS

  • Lift3

    Lift3

    Last Update: 20 Apr 2016
    Author: Raichu026

    Tech: 7 Quality: 7 Creativity: 5 Size vs. Usefulness: 4 Overall Rating: 5.8

    • 529KB
    • 0
    • 6

    Lift3

    Last Update: 20 Apr 2016

    Tech: 7 Quality: 7 Creativity: 5 Size vs. Usefulness: 4 Overall Rating: 5.8

  • Stargate Test Map

    Stargate Test Map

    Last Update: 20 Apr 2016
    Author: captain_jon

    This single player map brings any Stargate Fans in the community a chance to explore a rather good representation of SGC. Surprisingly with the power of scripting the author has managed to make a pretty believable Stargate which has animated chevrons, additionally traveling through the stargate, takes you to a small representation of an Alien world of which contains a Goa'uld ring transporter. Although the map has its issues; Overlapping brushes and you actually have to walk face first into a door before it opens, it is most definitely something you will want to look around. The author also notes that the map was started over a year ago as part of a Stargate mod which he never finished, but now has taken up the project again. See the readme for more information.

    • 4.1MB
    • 0
    • 5

    Stargate Test Map

    Last Update: 20 Apr 2016

    This single player map brings any Stargate Fans in the community a chance to explore a rather good representation of SGC. Surprisingly with the power of scripting the author has managed to make a pretty believable Stargate which has animated chevrons, additionally traveling through the stargate, takes you to a small representation of an Alien world of which contains a Goa'uld ring transporter. Although the map has its issues; Overlapping brushes and you actually have to walk face first into a door before it opens, it is most definitely something you will want to look around. The author also notes that the map was started over a year ago as part of a Stargate mod which he never finished, but now has taken up the project again. See the readme for more information.

  • Station 1

    Station 1

    Last Update: 20 Apr 2016
    Author: Skipper

    Following up on his first SinglePlayer map release, Lava7, this reletively new developer is on the fast track to making some great maps! With Station 1, you are given another inside peek at the progress being made by it's creator. Unlike his previous map that had you in the great outdoors, Skipper has decided to try his hand at creating a map with rooms. Once you load this map, you will find yourself in a holodeck with comes equipped with a barrell that can be used for target practice. Lava can never be a good thing, so becareful when you're near it, and in case you're one of these gotta find out for myself kind of person, there is a health console near by. Refer to the readme for additional information.

    • 373KB
    • 0
    • 6

    Station 1

    Last Update: 20 Apr 2016

    Following up on his first SinglePlayer map release, Lava7, this reletively new developer is on the fast track to making some great maps! With Station 1, you are given another inside peek at the progress being made by it's creator. Unlike his previous map that had you in the great outdoors, Skipper has decided to try his hand at creating a map with rooms. Once you load this map, you will find yourself in a holodeck with comes equipped with a barrell that can be used for target practice. Lava can never be a good thing, so becareful when you're near it, and in case you're one of these gotta find out for myself kind of person, there is a health console near by. Refer to the readme for additional information.

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