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Chrissstrahl

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GameFrontArchiver

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About this mod

Chrissstrahl is back, and like always, he has not come empty handed; He brings with him, a handy prefab that is sure to spruce map-in-progress! No outdoor map should be without this useful download, as it will add plants with special shaders to your EF2 creation... With the download of Plant Textures, you will get two kinds of shaders used for the plants, one is detailed with some surface deformation; This will not show up on the low GFX settings. The other is...you guessed it, no detail, which will show up even if the game details in the graphics settings are turned off. Refer to the readme for more information.

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Description:
Chrissstrahl is back, and like always, he has not come empty handed; He brings with him, a handy prefab that is sure to spruce map-in-progress! No outdoor map should be without this useful download, as it will add plants with special shaders to your EF2 creation...



With the download of Plant Textures, you will get two kinds of shaders used for the plants, one is detailed with some surface deformation; This will not show up on the low GFX settings. The other is...you guessed it, no detail, which will show up even if the game details in the graphics settings are turned off.







Refer to the readme for more information.
Readme:
ABOUT THE CREATOR

::::::::::::::::::::::::::::::::::::::::::::::::

Christian Strahl (alias Chrissstrahl [dM]Chriss)



http://forums.darkmatter-clan.com/index.php?board=28.0

http://hazardmodding.chrissstrahl.de

http://www.darkmatter-clan.com





ABOUT THE PREFAB

::::::::::::::::::::::::::::::::::::::::::::::::

IMPORTANT: There are tow kind of Shaders for those

Plants, one Detaild with Surface Deformation, wich

will not show up on low GFX Settings.

And the "noDetaild" wich will show up even if the

Game Details in the Grafics Settings are deactivated,

but they do not have Surface Deformation activated.



This are simple Plant Textures with special Shaders.

The texures need to be placed on patches, cylinders

or cones, wich is anyway better for performance.

This aren't models!

The Textures are not made by my self the creator

does not wish credit.









RECOMMEND TOOLS/PROGRAMM

::::::::::::::::::::::::::::::::::::::::::::::::

- ÜberRadiant, the überchrashyest Radiant ever ;)

http://eliteforce2.filefront.com/file/Elite_Force_2_GDK;17844

- A copy of Elite Force II, the demo does generaly not

work for this!





CONTACT - SUPPORT

::::::::::::::::::::::::::::::::::::::::::::::::

You can send me a mail to my Yahoo address:

<myeffilesNickname>@yahoo.de

The HazardModding forum powerd by darkMatter-Clan.com

http://forums.darkmatter-clan.com/index.php?board=28.0





LEGAL

::::::::::::::::::::::::::::::::::::::::::::::::

All Trademarks and Registred Names are belong

to thair respective owner. This Files are not

supported by the Game Developer or Publisher



You can host this file, as long as the Archive

it self and its contens are not have been

modifie/manipulate in any way.



If you use contents of this Archive, give Credit

to the Autor(s).



Support only on the official HazardModding Forums,

there is and there will be no Support from Activision

and Ritual Entertaiment, since this is a Fan made

Product.





CREDITS

::::::::::::::::::::::::::::::::::::::::::::::::

Used to convert the Textures: DDS Converter (2.1)

Thanks goes to:

- Antiker

- GSIO01
This file was archived on Nexus Mods in an effort to save the files that were lost when Game Front shut down in April 2016. As of March 2018, Game Front has now returned with the original staff, including most of the files it originally hosted. With the blessing of the Game Front staff and to ensure a viable backup of these files remains, we'll continue to host these files on Nexus Mods with a link back to the original file on Game Front.

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