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  • 1701A HP Fix

    1701A HP Fix

    TMP
    Last Update: 20 Apr 2016
    Author: Minion

    This well fix the HP problems with the 1701 A. This mod fix does require the ship installed you can get it here

    • 13KB
    • 0
    • 8

    1701A HP Fix

    TMP
    Last Update: 20 Apr 2016

    This well fix the HP problems with the 1701 A. This mod fix does require the ship installed you can get it here

  • Ashes of Eden Enterprise

    Ashes of Eden Enterprise

    TMP
    Last Update: 20 Apr 2016
    Author: Shino tenshi

    Tech: 8 Balance: 8 FunFactor: 9 Creativity: 10 Installation Instructions: 9 Overall Rating: 8.8

    • 8.4MB
    • 0
    • 10

    Ashes of Eden Enterprise

    TMP
    Last Update: 20 Apr 2016

    Tech: 8 Balance: 8 FunFactor: 9 Creativity: 10 Installation Instructions: 9 Overall Rating: 8.8

  • C2 constellation TMP hp

    C2 constellation TMP hp

    TMP
    Last Update: 20 Apr 2016
    Author: Desert Storm Sandtrooper

    Here is a update (new HardPoint) for a ship from the TMP era, it updates several of the Phasers and torpedos. You need to read the readme file, and might need to email the HPer

    • 8KB
    • 0
    • 8

    C2 constellation TMP hp

    TMP
    Last Update: 20 Apr 2016

    Here is a update (new HardPoint) for a ship from the TMP era, it updates several of the Phasers and torpedos. You need to read the readme file, and might need to email the HPer

  • Constitution MVAM power mod (V1.1)

    Constitution MVAM power mod (V1.1)

    TMP
    Last Update: 20 Apr 2016
    Author: KirkNcc1701

    Useing the MVAM system, this allows you to run a Constitution refit ingame with the deflector in reduced power mod.

    • 10.9MB
    • 0
    • 17

    Constitution MVAM power mod (V1.1)

    TMP
    Last Update: 20 Apr 2016

    Useing the MVAM system, this allows you to run a Constitution refit ingame with the deflector in reduced power mod.

  • Elminster's Miranda Update (4.0)

    Elminster's Miranda Update (4.0)

    TMP
    Last Update: 20 Apr 2016
    Author: Elminster

    Quality: 9 FunFactor: 9 Creativity: 9 Overall Rating: 9

    • 23KB
    • 0
    • 9

    Elminster's Miranda Update (4.0)

    TMP
    Last Update: 20 Apr 2016

    Quality: 9 FunFactor: 9 Creativity: 9 Overall Rating: 9

  • Excelsior refit re-texture & HP

    Excelsior refit re-texture & HP

    TMP
    Last Update: 20 Apr 2016
    Author: Unknown / Anonymous

    Balance: 9 Quality: 8 Creativity: 7 Overall Rating: 8

    • 4.1MB
    • 0
    • 10

    Excelsior refit re-texture & HP

    TMP
    Last Update: 20 Apr 2016

    Balance: 9 Quality: 8 Creativity: 7 Overall Rating: 8

  • Hickman Overhaul (1.1)

    Hickman Overhaul (1.1)

    TMP
    Last Update: 20 Apr 2016
    Author: Starforce Productions Team

    Quality: 10 Overall Rating: 10

    • 8KB
    • 0
    • 13

    Hickman Overhaul (1.1)

    TMP
    Last Update: 20 Apr 2016

    Quality: 10 Overall Rating: 10

  • HP update for Khaliban's NCC-1701-A (2.7)

    HP update for Khaliban's NCC-1701-A (2.7)

    TMP
    Last Update: 20 Apr 2016
    Author: TIQHUD

    Blinkers + aligned damage icons

    • 63KB
    • 0
    • 11

    HP update for Khaliban's NCC-1701-A (2.7)

    TMP
    Last Update: 20 Apr 2016

    Blinkers + aligned damage icons

  • HP update for P81's Connie

    HP update for P81's Connie

    TMP
    Last Update: 20 Apr 2016
    Author: TIQHUD

    Updated Version of the Hardpoint realigned the Damage icons

    • 11KB
    • 0
    • 7

    HP update for P81's Connie

    TMP
    Last Update: 20 Apr 2016

    Updated Version of the Hardpoint realigned the Damage icons

  • HP update for P81's NCC-1701-A (2.7)

    HP update for P81's NCC-1701-A (2.7)

    TMP
    Last Update: 20 Apr 2016
    Author: TIQHUD

    Blinkers + aligned damage icons

    • 11KB
    • 0
    • 7

    HP update for P81's NCC-1701-A (2.7)

    TMP
    Last Update: 20 Apr 2016

    Blinkers + aligned damage icons

  • Midway Carrier HP (NanoFX Blinkers)

    Midway Carrier HP (NanoFX Blinkers)

    TMP
    Last Update: 20 Apr 2016
    Author: Desert Storm Sandtrooper

    Quality: 8 Creativity: 8 Installation Instructions: 8 Overall Rating: 8

    • 22KB
    • 0
    • 14

    Midway Carrier HP (NanoFX Blinkers)

    TMP
    Last Update: 20 Apr 2016

    Quality: 8 Creativity: 8 Installation Instructions: 8 Overall Rating: 8

  • Minotaur replacement (V1.0)

    Minotaur replacement (V1.0)

    TMP
    Last Update: 20 Apr 2016
    Author: Starforce Productions Team

    This vessel is an excelsior bash of a type B in a similar configuration to the DS9 Centaur. This ship will replace the earlier minotaur with a vessel that is very similar in design. Some minor changes are the position of the torpedo tube, the nacelles are not sideways and it has impulse engines instead of the extra shuttle bays.

    • 3.2MB
    • 0
    • 8

    Minotaur replacement (V1.0)

    TMP
    Last Update: 20 Apr 2016

    This vessel is an excelsior bash of a type B in a similar configuration to the DS9 Centaur. This ship will replace the earlier minotaur with a vessel that is very similar in design. Some minor changes are the position of the torpedo tube, the nacelles are not sideways and it has impulse engines instead of the extra shuttle bays.

  • Miranda Class Hardpoints (v.27)

    Miranda Class Hardpoints (v.27)

    TMP
    Last Update: 20 Apr 2016
    Author: TIQHUD

    Balance: 7 Creativity: 7 Overall Rating: 7

    • 13KB
    • 0
    • 8

    Miranda Class Hardpoints (v.27)

    TMP
    Last Update: 20 Apr 2016

    Balance: 7 Creativity: 7 Overall Rating: 7

  • WC Enterprise A Hardpoint Update (1.0)

    WC Enterprise A Hardpoint Update (1.0)

    TMP
    Last Update: 20 Apr 2016
    Author: Digital_Clarity

    This is a hardpoint update for Wiley Coyote's Star Trek VI Enterprise. I discovered an issue where the ship would be destroyed before the hull reached zero hp. A quick analysis of the hardpoint revealed that several of the sub-systems were in the improper locations. I have moved the sub-systems to their proper locations and balanced the hp appropriately for TMP Era standards. Please consult the readme for a full list of details.

    • 94KB
    • 0
    • 10

    WC Enterprise A Hardpoint Update (1.0)

    TMP
    Last Update: 20 Apr 2016

    This is a hardpoint update for Wiley Coyote's Star Trek VI Enterprise. I discovered an issue where the ship would be destroyed before the hull reached zero hp. A quick analysis of the hardpoint revealed that several of the sub-systems were in the improper locations. I have moved the sub-systems to their proper locations and balanced the hp appropriately for TMP Era standards. Please consult the readme for a full list of details.

  • BoomAM Realistic Akira (v 1.0)

    BoomAM Realistic Akira (v 1.0)

    TMP
    Last Update: 20 Apr 2016
    Author: BoomAM

    Updates the Akira to what i belive to be a realistic representation of the Akira Class of vessel. Post Nemesis. It is based on the the Elminister Akira HP Update (barely). System Enhansements/tweaks & ATP features added by me. 4 Forward Firing Arcs. 2 Dorsal, 2 Ventral. Ventral firing arc adjusted so that it can fire directly forward. Manouverability increased. Max turning speed increased Max speed increased Max acceleration increased Reduced repair time Increased system operational times when damaged. Increased torpedo system reload delay. Has the full 15 Torpedo Launchers of the Akira Class. Forward, Port & Starboard Torpedo Launchers have reload delay of 60seconds. Rear Torpedo Launchers have reload delay of 30 second, to eliminate lack of rear phaser coverage. Ablative Armour Multi-Vectoral Shielding Immunity to Breen Energy Dampener Weapon

    • 297KB
    • 0
    • 9

    BoomAM Realistic Akira (v 1.0)

    TMP
    Last Update: 20 Apr 2016

    Updates the Akira to what i belive to be a realistic representation of the Akira Class of vessel. Post Nemesis. It is based on the the Elminister Akira HP Update (barely). System Enhansements/tweaks & ATP features added by me. 4 Forward Firing Arcs. 2 Dorsal, 2 Ventral. Ventral firing arc adjusted so that it can fire directly forward. Manouverability increased. Max turning speed increased Max speed increased Max acceleration increased Reduced repair time Increased system operational times when damaged. Increased torpedo system reload delay. Has the full 15 Torpedo Launchers of the Akira Class. Forward, Port & Starboard Torpedo Launchers have reload delay of 60seconds. Rear Torpedo Launchers have reload delay of 30 second, to eliminate lack of rear phaser coverage. Ablative Armour Multi-Vectoral Shielding Immunity to Breen Energy Dampener Weapon

  • BoomAM Realistic Defiant (1.0)

    BoomAM Realistic Defiant (1.0)

    TMP
    Last Update: 20 Apr 2016
    Author: BoomAM

    Updates the Defiant to what I believe to be a realistic representation of the Defiant Class of vessel. Post Nemesis. It is based on the Elminister Defiant HP Update. System Enhancements/tweaks & ATP features added by me. Upgraded pulse phasers. Max ready torpedoes increased, firing delay reduced. More torpedoes available. Increased from 100 to 300. Enhanced shield system Lateral phasers Dorsal Phaser Turret Improved maneuverability All systems, strength increased. Max Speed and Acceleration increased. Ablative Amour Multi-Vectored Shielding Immunity to Breen Energy Dampener Weapon

    • 279KB
    • 0
    • 16

    BoomAM Realistic Defiant (1.0)

    TMP
    Last Update: 20 Apr 2016

    Updates the Defiant to what I believe to be a realistic representation of the Defiant Class of vessel. Post Nemesis. It is based on the Elminister Defiant HP Update. System Enhancements/tweaks & ATP features added by me. Upgraded pulse phasers. Max ready torpedoes increased, firing delay reduced. More torpedoes available. Increased from 100 to 300. Enhanced shield system Lateral phasers Dorsal Phaser Turret Improved maneuverability All systems, strength increased. Max Speed and Acceleration increased. Ablative Amour Multi-Vectored Shielding Immunity to Breen Energy Dampener Weapon

  • BoomAM Realistic Soverign (2.5)

    BoomAM Realistic Soverign (2.5)

    TMP
    Last Update: 20 Apr 2016
    Author: BoomAM

    Additions to the HP in v2.5 ------------------------------- *Ability to target both shuttle bays *Ability to launch shuttles & the captains yacht Additions to the HP in V2.0 ------------------------------- *Shield Generator Disabled percentage down from 75% disabled to 50% disabled. *Quantum Turret Fires 6 torpedos instead of 4. *Ablative armour is now quite a bit tougher, but to balance it out, the repair rate has been significantly raised, to the point of where its very hard to repair. *Number of photons increased to 350. *Photon OVs now do 2000 damage (from 1000), but there is only 20 of them. *Shields, Sensors, Phasers and tractors, their power taken has all been reduced. *Sensor Range has been increased from 2400 to 3000. *Shield Strength has been lowered to 16000, and recharge rate to 18.000 *Phaser Damage increased from 400 to 550. Ship Description ----------------- Updates the Sovereign to what i belive to be a realistic representation of the Soverign Class of vessel. Post Nemesis. It is based on the the nemisis refit soverign by "The Pelican". System Enhansements/tweaks & ATP features added by me. Includes: 2 x Forward Photon Tubes on the Dorsal side of the ship. 1 x Aft Photon Tube at the far rear of the ship.(Ventral). 1 x Aft Double Photon Tube, located on the Ventral side of the ship on the intersection of the saucer and the drive. 4 x Phaser Arrays on the wings leading to the nacelles. 1 each Ventral and Dorsal on both Port and Starboard sides of the starship. Ablative Armour. Multi Vectoral Shielding. Immunity to breen energy drainer weapon. Enhansed Warpcore. Quantum Torpedo Turret, fired as Disruptors. The ability to launch shuttles. The Photon OV's are overloaded Photon Torpedoes, they have had their guidance systems removed and replaced with a 2nd matter/anti-matter charge. They do twice the damage of a standard torpedo, but have zero tracking capability. Unfortunately, they are also unstable, and are useless outside of approx 30km.

    • 244KB
    • 0
    • 11

    BoomAM Realistic Soverign (2.5)

    TMP
    Last Update: 20 Apr 2016

    Additions to the HP in v2.5 ------------------------------- *Ability to target both shuttle bays *Ability to launch shuttles & the captains yacht Additions to the HP in V2.0 ------------------------------- *Shield Generator Disabled percentage down from 75% disabled to 50% disabled. *Quantum Turret Fires 6 torpedos instead of 4. *Ablative armour is now quite a bit tougher, but to balance it out, the repair rate has been significantly raised, to the point of where its very hard to repair. *Number of photons increased to 350. *Photon OVs now do 2000 damage (from 1000), but there is only 20 of them. *Shields, Sensors, Phasers and tractors, their power taken has all been reduced. *Sensor Range has been increased from 2400 to 3000. *Shield Strength has been lowered to 16000, and recharge rate to 18.000 *Phaser Damage increased from 400 to 550. Ship Description ----------------- Updates the Sovereign to what i belive to be a realistic representation of the Soverign Class of vessel. Post Nemesis. It is based on the the nemisis refit soverign by "The Pelican". System Enhansements/tweaks & ATP features added by me. Includes: 2 x Forward Photon Tubes on the Dorsal side of the ship. 1 x Aft Photon Tube at the far rear of the ship.(Ventral). 1 x Aft Double Photon Tube, located on the Ventral side of the ship on the intersection of the saucer and the drive. 4 x Phaser Arrays on the wings leading to the nacelles. 1 each Ventral and Dorsal on both Port and Starboard sides of the starship. Ablative Armour. Multi Vectoral Shielding. Immunity to breen energy drainer weapon. Enhansed Warpcore. Quantum Torpedo Turret, fired as Disruptors. The ability to launch shuttles. The Photon OV's are overloaded Photon Torpedoes, they have had their guidance systems removed and replaced with a 2nd matter/anti-matter charge. They do twice the damage of a standard torpedo, but have zero tracking capability. Unfortunately, they are also unstable, and are useless outside of approx 30km.

  • Cannon nemisis HP (V1.0)

    Cannon nemisis HP (V1.0)

    TMP
    Last Update: 20 Apr 2016
    Author: Neo2200

    Requires either C2 soverign, or hawkeye soverign, and ATP1. Links to those are in the readme. It gives it all the weapons from Nemisis and correctly placed based on ditl and what not. Make sure to read the readme for the complete story on the mod.

    • 61KB
    • 0
    • 9

    Cannon nemisis HP (V1.0)

    TMP
    Last Update: 20 Apr 2016

    Requires either C2 soverign, or hawkeye soverign, and ATP1. Links to those are in the readme. It gives it all the weapons from Nemisis and correctly placed based on ditl and what not. Make sure to read the readme for the complete story on the mod.

  • Cannon USS Voyager Set

    Cannon USS Voyager Set

    TMP
    Last Update: 20 Apr 2016
    Author: LSailor

    Pack that makes a few changes to Voyager. The readme explains it pretty well.

    • 480KB
    • 0
    • 45

    Cannon USS Voyager Set

    TMP
    Last Update: 20 Apr 2016

    Pack that makes a few changes to Voyager. The readme explains it pretty well.

  • CG Sovereign Pack Cannon HPs

    CG Sovereign Pack Cannon HPs

    TMP
    Last Update: 20 Apr 2016
    Author: P$YCH0

    Balance: 9 Quality: 8 FunFactor: 8 Creativity: 8 Item Placement: 7 Installation Instructions: 8 Overall Rating: 8

    • 551KB
    • 0
    • 18

    CG Sovereign Pack Cannon HPs

    TMP
    Last Update: 20 Apr 2016

    Balance: 9 Quality: 8 FunFactor: 8 Creativity: 8 Item Placement: 7 Installation Instructions: 8 Overall Rating: 8

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