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  • 3DS Max Exporter

    3DS Max Exporter

    Last Update: 20 Apr 2016

    • 134KB
    • 0
    • 159

    3DS Max Exporter

    Last Update: 20 Apr 2016

  • Federation Shipscale (1.0)

    Federation Shipscale (1.0)

    Last Update: 20 Apr 2016

    This is an intresting ship scale that covers the most popular ships in A2 in a grid format for generale scaleSOD ideas. In later editions, all of the ships are planed.

    • 710KB
    • 0
    • 114

    Federation Shipscale (1.0)

    Last Update: 20 Apr 2016

    This is an intresting ship scale that covers the most popular ships in A2 in a grid format for generale scaleSOD ideas. In later editions, all of the ships are planed.

  • Federation Shipscale (2.0)

    Federation Shipscale (2.0)

    Last Update: 20 Apr 2016

    This is a printer friendly graph that shows the scale and approxmate sizes of several ships. Version 2.0 boasts three sheets of ships, and correctly scaled ships.

    • 1.7MB
    • 1
    • 112

    Federation Shipscale (2.0)

    Last Update: 20 Apr 2016

    This is a printer friendly graph that shows the scale and approxmate sizes of several ships. Version 2.0 boasts three sheets of ships, and correctly scaled ships.

  • Milk Shape 3d (1.5.10)

    Milk Shape 3d (1.5.10)

    Last Update: 20 Apr 2016

    • 1.7MB
    • 0
    • 94

    Milk Shape 3d (1.5.10)

    Last Update: 20 Apr 2016

  • Milkshape 3d (1.6.2)

    Milkshape 3d (1.6.2)

    Last Update: 20 Apr 2016

    • 3.2MB
    • 0
    • 13

    Milkshape 3d (1.6.2)

    Last Update: 20 Apr 2016

  • Milkshape SOD importer/exporter

    Milkshape SOD importer/exporter

    Last Update: 20 Apr 2016

    this allows you to import only stock armada and armada 2 SODs and allows you to export with hps (read readme)

    • 954KB
    • 0
    • 88

    Milkshape SOD importer/exporter

    Last Update: 20 Apr 2016

    this allows you to import only stock armada and armada 2 SODs and allows you to export with hps (read readme)

  • Storm 3d

    Storm 3d

    Last Update: 20 Apr 2016

    • 349KB
    • 0
    • 71

    Storm 3d

    Last Update: 20 Apr 2016

  •  Armada ODF Editor v Beta 1.0 (1.0)

    Armada ODF Editor v Beta 1.0 (1.0)

    Last Update: 20 Apr 2016

    This is the Beta 1.0 release. It is as foolproof as possible but since this is a beta release there might be some bugs here and there. If you find any please let the author know.

    • 368KB
    • 0
    • 88

    Armada ODF Editor v Beta 1.0 (1.0)

    Last Update: 20 Apr 2016

    This is the Beta 1.0 release. It is as foolproof as possible but since this is a beta release there might be some bugs here and there. If you find any please let the author know.

  • ODF Editor

    ODF Editor

    Last Update: 20 Apr 2016

    Tech: 9 Quality: 9 Creativity: 9 Overall Rating: 9

    • 166KB
    • 0
    • 62

    ODF Editor

    Last Update: 20 Apr 2016

    Tech: 9 Quality: 9 Creativity: 9 Overall Rating: 9

  • ODF Editor (2.0)

    ODF Editor (2.0)

    Last Update: 20 Apr 2016

    Quality: 8 Creativity: 8 Installation Instructions: 9 Overall Rating: 8.3

    • 225KB
    • 0
    • 71

    ODF Editor (2.0)

    Last Update: 20 Apr 2016

    Quality: 8 Creativity: 8 Installation Instructions: 9 Overall Rating: 8.3

  • ODF Packer

    ODF Packer

    Last Update: 20 Apr 2016

    • 95KB
    • 0
    • 56

    ODF Packer

    Last Update: 20 Apr 2016

  • SATOE - Star Trek Armada II .odf Editor (1.1)

    SATOE - Star Trek Armada II .odf Editor (1.1)

    Last Update: 20 Apr 2016

    Tech: 9 Quality: 9 Stability: 9 Creativity: 8 Size vs. Usefulness: 10 Installation Instructions: 10 Overall Rating: 9.2

    • 346KB
    • 0
    • 71

    SATOE - Star Trek Armada II .odf Editor (1.1)

    Last Update: 20 Apr 2016

    Tech: 9 Quality: 9 Stability: 9 Creativity: 8 Size vs. Usefulness: 10 Installation Instructions: 10 Overall Rating: 9.2

  • Star Trek Armada 2: Modding Supplement (1.0)

    Star Trek Armada 2: Modding Supplement (1.0)

    Last Update: 20 Apr 2016

    It's not often we get help with the scripting side of A2. Epytron Omega has put together the latest thing in that regard: an editor for your scripting content. This program was written for modding ODF, TT and Sprite files for Star Trek Armada 2. While designing and building this program, I felt that it would be nice to include not just an editor, but all the tools necessary for creating ODFs, TTs and Sprite files, and with that in mind I set forth on my mission. I would like to thank Starbase34.net for the extensive research they did into the ODFs for making ships/stations and weapons, as that was a big help in writing all the coding in for the ODFs. I do not have any blank templates for you to use, its build as you go, and that is, in my opinion, all you need. This modding tool is meant for both the most seasoned veteran and the newest rookie that is just starting out. Sounds like just the kind of thing many of our modders need most. Definitely worth a download.

    • 535KB
    • 1
    • 51

    Star Trek Armada 2: Modding Supplement (1.0)

    Last Update: 20 Apr 2016

    It's not often we get help with the scripting side of A2. Epytron Omega has put together the latest thing in that regard: an editor for your scripting content. This program was written for modding ODF, TT and Sprite files for Star Trek Armada 2. While designing and building this program, I felt that it would be nice to include not just an editor, but all the tools necessary for creating ODFs, TTs and Sprite files, and with that in mind I set forth on my mission. I would like to thank Starbase34.net for the extensive research they did into the ODFs for making ships/stations and weapons, as that was a big help in writing all the coding in for the ODFs. I do not have any blank templates for you to use, its build as you go, and that is, in my opinion, all you need. This modding tool is meant for both the most seasoned veteran and the newest rookie that is just starting out. Sounds like just the kind of thing many of our modders need most. Definitely worth a download.

  • Star Trek Armada 2: Modding Supplement (1.1)

    Star Trek Armada 2: Modding Supplement (1.1)

    Last Update: 20 Apr 2016

    This program was written for modding ODF, TT and Sprite files for Star Trek Armada 2. While designing and building this program, I felt that it would be nice to include not just an editor, but all the tools necessary for creating ODFs, TTs and Sprite files, and with that in mind I set forth on my mission. I would like to thank Starbase34.net for the extensive research they did into the ODFs for making ships/stations and weapons, as that was a big help in writing all the coding in for the ODFs. I do not have any blank templates for you to use, its build as you go, and that is, in my opinion, all you need. This modding tool is meant for both the most seasoned veteran and the newest rookie that is just starting out. V1.1 now includes support for the Patch Project created by the Fleet Ops team. - Epytron_Omega

    • 577KB
    • 0
    • 58

    Star Trek Armada 2: Modding Supplement (1.1)

    Last Update: 20 Apr 2016

    This program was written for modding ODF, TT and Sprite files for Star Trek Armada 2. While designing and building this program, I felt that it would be nice to include not just an editor, but all the tools necessary for creating ODFs, TTs and Sprite files, and with that in mind I set forth on my mission. I would like to thank Starbase34.net for the extensive research they did into the ODFs for making ships/stations and weapons, as that was a big help in writing all the coding in for the ODFs. I do not have any blank templates for you to use, its build as you go, and that is, in my opinion, all you need. This modding tool is meant for both the most seasoned veteran and the newest rookie that is just starting out. V1.1 now includes support for the Patch Project created by the Fleet Ops team. - Epytron_Omega

  • STATE (Star Trek Armada Two Editor)

    STATE (Star Trek Armada Two Editor)

    Last Update: 20 Apr 2016

    Tech: 10 Quality: 10 Creativity: 10 Installation Instructions: 10 Overall Rating: 10

    • 513KB
    • 0
    • 60

    STATE (Star Trek Armada Two Editor)

    Last Update: 20 Apr 2016

    Tech: 10 Quality: 10 Creativity: 10 Installation Instructions: 10 Overall Rating: 10

  • STAUM 2.0 (2.0.1)

    STAUM 2.0 (2.0.1)

    Last Update: 20 Apr 2016

    STAUM 2 is a development of a tool designed nine years ago for Armada 1. The tool goes through your ODF & TT files searching for errors that cause the game to crash. You know when you've written off your installation because you missed a quote mark somewhere? This tool finds where. While I haven't used this yet, it sounds like it's just become an essential part of any serious modders toolkit. Fallengraces had been using this for Armada (1) and found it to be so useful he made the alterations that should be required to get this working in A2, however it's comparatively untested and should be considered to be under development. Unfortunately, the identity of the original developer has been lost to time. If anybody reading this does know who developed the original tool, please let us know! - Freyr A few words from Fallengraces:- A BETA...cant strain that enough that is basically an odf and Techtree error checking program. I found it useful while modding A1 and decided to update in in order to be able to mod A2. File contains both the A1 orginal and the A2 update. Very user friendly, hope this helps those budding modders and some of our old vets. avoid the very painful CTD. For now only understands stock Weaponry and commands but hoping to fix that soon. Everything else i believe is covered in the Readme. I hope to use this thread http://forums.filefront.com/st-a2-modding-editing/405260-staum-version-2-0-a.html as a error and help thread seeing as its stupid to sart another if this will do just fine. ~Fallengraces~

    • 729KB
    • 0
    • 43

    STAUM 2.0 (2.0.1)

    Last Update: 20 Apr 2016

    STAUM 2 is a development of a tool designed nine years ago for Armada 1. The tool goes through your ODF & TT files searching for errors that cause the game to crash. You know when you've written off your installation because you missed a quote mark somewhere? This tool finds where. While I haven't used this yet, it sounds like it's just become an essential part of any serious modders toolkit. Fallengraces had been using this for Armada (1) and found it to be so useful he made the alterations that should be required to get this working in A2, however it's comparatively untested and should be considered to be under development. Unfortunately, the identity of the original developer has been lost to time. If anybody reading this does know who developed the original tool, please let us know! - Freyr A few words from Fallengraces:- A BETA...cant strain that enough that is basically an odf and Techtree error checking program. I found it useful while modding A1 and decided to update in in order to be able to mod A2. File contains both the A1 orginal and the A2 update. Very user friendly, hope this helps those budding modders and some of our old vets. avoid the very painful CTD. For now only understands stock Weaponry and commands but hoping to fix that soon. Everything else i believe is covered in the Readme. I hope to use this thread http://forums.filefront.com/st-a2-modding-editing/405260-staum-version-2-0-a.html as a error and help thread seeing as its stupid to sart another if this will do just fine. ~Fallengraces~

  • Image Converter

    Image Converter

    Last Update: 20 Apr 2016

    A handy little program that converts .TGA files to .BMP files without the use of any expensive program. - SSA

    • 299KB
    • 0
    • 36

    Image Converter

    Last Update: 20 Apr 2016

    A handy little program that converts .TGA files to .BMP files without the use of any expensive program. - SSA

  • Wirer Frame Maker

    Wirer Frame Maker

    Last Update: 20 Apr 2016

    • 2KB
    • 0
    • 33

    Wirer Frame Maker

    Last Update: 20 Apr 2016

  • Map editor FAQ's

    Map editor FAQ's

    Last Update: 20 Apr 2016

    Following several questions recently Gavin has helpfully compiled the questions and the correct answers and sent them in for the tutorials section. To save time in downloading such a small file, all of which is text I have added the the tutorial to the readme section to save the download. One thing I will add is that the map editor is not always included on your A2 CD, for which reason it is hosted on the site here:- http://armada2.filefront.com/file/Armada_2_Map_Editor_Files;12053

    • 2KB
    • 0
    • 41

    Map editor FAQ's

    Last Update: 20 Apr 2016

    Following several questions recently Gavin has helpfully compiled the questions and the correct answers and sent them in for the tutorials section. To save time in downloading such a small file, all of which is text I have added the the tutorial to the readme section to save the download. One thing I will add is that the map editor is not always included on your A2 CD, for which reason it is hosted on the site here:- http://armada2.filefront.com/file/Armada_2_Map_Editor_Files;12053

  • Milk Shape Tutorial

    Milk Shape Tutorial

    Last Update: 20 Apr 2016

    Tech: 9 Quality: 10 Creativity: 9 Overall Rating: 9.3

    • 418KB
    • 0
    • 34

    Milk Shape Tutorial

    Last Update: 20 Apr 2016

    Tech: 9 Quality: 10 Creativity: 9 Overall Rating: 9.3

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News & Updates

  • Meet the Man behind the Sliders - Ousnius

    Today we have something special for you: meet ousnius, the man behind plenty of popular and useful utilities such as BodySlide and Outfit Studio - tools that have accumulated millions of downloads across their respective Fallout 4, Skyrim SE, and Skyrim versions. 


    BigBizkit: Thanks for joining us today, we really appreciate it. To start this off why don’t you tell us a little bit about yourself?

    ousnius: Hey, I'm ousnius. :) I'm a gamer, modder, and work as a...

    • 22 Comments
  • Introducing our new Community Managers: Pickysaurus and BigBizkit

    Back in February we put out a call for Community Managers, as part of the office relocation process. Now that our two new CMs have settled into their positions, we thought it would be a good time to introduce them.

    Welcome to the team, Stefan (BigBizkit) and Mike (Pickysaurus)!
    First off, before we dive into work related questions, let's get back to where it all began...


    Terrorfox1234: What initially brought you into the modding scene? What made you want ...

    • 15 Comments
  • First donation point report delivered, and recent updates to the system

    First report available

    Towards the end of May, we announced and launched our Donation Point system for mod authors to receive donations directly from Nexus Mods.

    While we don't send Donation Points until 3 months after the end of the month (e.g. Donation Points generated in May won't be received by users until the beginning of September) we will provide a report at the start of each month to all opted-in users, for the previous month, that shows and explains the DP you s...

    • 56 Comments
  • Win a copy of Surviving Mars, The Witcher 2 and more with GOG.com

    Our friends over at GOG.com are having their Summer Gaming Sale and with the generous 100 Game Codes they've provided to give away to our community, we're joining in on the fun!

    It's a great opportunity to get your hands on a new game to tide you over until the titles announced at E3 are released. We're super excited to be able to give these games to you, but be sure to read the rules below before entering - we'd hate for you to disqualify yourself.

    In order to ensure the...

    • 360 Comments
  • Patreon page for our Donation Points system

    In May we announced our Donation Points system for mod authors on Nexus Mods. The premise of the system is (relatively) simple, each month Nexus Mods has committed to donating $6,000 - $10,000 from our own funds towards a donation pool for mod authors to benefit from. If you'd like to read more about the Donation Points system please read our launch news post and our FAQs section.

    Today we have launched a Patreon donation page to crowdfund a supplement to our donation pool so that ou...

    • 38 Comments
  • GOG Summer Sale Now On

    GOG's Summer Gaming Sale has begun! Between now and Monday 18th June, you can bag big discounts on a generous range of DRM-free games.

    If you've been considering picking up a classic Bethesda game like Morrowind, Fallout: New Vegas or Oblivion you can get them for ~50% off during the sale. Or if you fancy trying something new like Divinity: Original Sin 2 or Pillars of Eternity II: Deadfire they're on sale too!

    We've curated our list of top games with mod support as well...

    • 5 Comments
  • May Giveaway #2

    May Giveaway #2 Winner: sjatkins
    Congratulations and thanks for participating! 
    ...and if you didn't win; better luck next time

    It's time for another giveaway!

    For those of you that may have missed the initial announcement; as part our initiative to increase our social media following and presence, we will be running a giveaway twice a month.
    Why do we care about our social media presence? 
    Why not just run ads on social media? 
    You can r...

    • 879 Comments
  • Donation Points system now live for mod authors on Nexus Mods

    Back in December I announced our intention to create and release a system that provided some modest rewards to mod authors on Nexus Mods.

    It's taken us a bit longer to implement than we initially anticipated, but I am happy to announce that from today, any mod authors on Nexus Mods will be able to opt their files into our Donation Points system.

    The premise of the Donation Points (DP) system is relatively simple on the surface. Each month Nexus Mods will donate a set amou...

    • 214 Comments
  • May Giveaway #1

    May Giveaway #1 Winner: dutem
    Congratulations and thanks for participating!
    ...and if you didn't win; better luck next time

    It's time for another giveaway!

    For those of you that may have missed the initial announcement; as part our initiative to increase our social media following and presence, we will be running a series of giveaways.
    Why do we care about our social media presence? 
    Why not just run ads on social media? 
    You can read mor...

    • 963 Comments
  • Invalid email addresses and you

    We've made a small change to the site today to inform any users whose emails are "bouncing" that they need to update their email records.

    A bounced email is basically an email we've sent you and then received back saying that the email is undeliverable.

    Bounced emails are bad for us as they are expensive to deal with on our email delivery platform and ultimately, if you are using the wrong email address or an email address that does not work/exist any more then you will n...

    • 65 Comments
  • Security update for Nexus Mod Manager

    Today we are releasing some security updates for the Nexus Mod Manager to bring us in line with the new EU GDPR rules coming into force next month.

    NMM has been "end-of-line" since 2016, which means we no longer provide any official support for the software, but we thought it was prudent to spend the time and money to release this update so our users could continue to use the software's online services while ensuring we're compliant with the new regulations. We also did not want peop...

    • 403 Comments
  • Vortex Alpha Release

    Hello everyone,

    For over a year now we've been working on a mod manager to replace the ailing Nexus Mod Manager. The premise was simple, attempt to combine the simplicity of the Nexus Mod Manager with the advanced functionality of Mod Organizer and create something that is accessible to all types of modders. Back in May of 2017 we named this replacement "Vortex".

    A couple of weeks ago we did a limited Alpha release of Vortex to 1,000 users, many of whom have been extremel...

    • 381 Comments
  • February Giveaway #1

    I'm going to be completely straight with you, we're currently working on increasing our social media presence for Nexus Mods and have budgeted a small amount each month towards increasing our social media readership. We could certainly put that money straight into purchasing Facebook and Twitter ads, but I much prefer the idea of using that money instead to fund giveaways that benefit our users and that everyone can enter (even if you don't care about or hate social media).

    To that e...

    • 55 Comments
  • Hiring for community management positions

    As part of our relocation process to our offices in Exeter, we now have two job openings at Nexus Mods working within our community management team.

    This position is based in our offices in Exeter in the UK and you will need a right to work in the UK before you apply.

    Here are the details.


    The Role
    As a community manager, it is your responsibility to interact with and look after the Nexus Mods community and understand the needs and wants of the var...

    • 62 Comments
  • Limited Vortex alpha release today, full release soon

    Hello everyone,

    For over a year now we've been working on a mod manager to replace the ailing Nexus Mod Manager. The premise was simple, attempt to combine the simplicity of the Nexus Mod Manager with the advanced functionality of Mod Organizer and create something that is accessible to all types of modders. Back in May of 2017 we named this replacement "Vortex" and we aimed for a January 2018 release date.



    With that in mind, the full release of Vortex is alm...

    • 371 Comments
  • We're Hiring: Vortex developer

    June 2018: We're currently not hiring for this position.




    Last year we set up our first office for Nexus Mods and began the process of relocating as many of the current staff as possible into the new environment.

    As part of this process, we now have a job opening at Nexus Mods working on our Vortex software with Tannin, which is replacing the Nexus Mod Manager.

    This position is based in our offices in Exeter in the UK, which I know limits our ...

    • 52 Comments
  • Year in review and looking forward

    A belated Merry Christmas and a happy new year to everybody!

    We've been quiet in our news section recently as we've been busily working away on the site redesign and Vortex development, but the new year brings the perfect chance to update you on what happened last year and what we're working on in 2018.


    2017 in numbers

    We welcomed 1,612,142 new users to Nexus Mods in 2017, or to put it another way, a new member joined Nexus Mods every 20 seconds. We now ...

    • 91 Comments
  • Mod Author Donation System

    While a few of the developers continue to work on the new site design, fixing up bugs, improving page load time performance and responding to useful critiques and suggested improvements to the UI and UX from users, I wanted to take some time out to announce a new feature that a few of our other developers are currently working on that we plan to launch in the first quarter of 2018. A new year's resolution of sorts, if you will.

    The new functionality I want to talk about today is...

    • 419 Comments
  • PC Modding Race Giveaway! We have tons of games and gear to give away from GOG.com, CORSAIR, and MSI!

    In celebration of our new site design, we have teamed up with GOG.com, CORSAIR, MSI, and PCMasterRace to share our love for PC gaming worldwide through a massive giveaway! Before we get into the juicy details though, I wanted to take a quick trip down memory lane and look at some of the previous designs we've used at Nexus Mods before reaching this point.

    Since its initial founding in 2001, Nexus Mods has been through many incarnations. It all started with Morrowind Chronicles, a fan...

    • 82 Comments
  • Redesign Launch - Stage 2 in progress

    We're currently implementing stage 2 of our redesign soft launch process and as such, you might experience a few oddities and/or get thrown about a bit between the old and new designs as we gradually implement the changes and stress test things.

    Stage 2 is moving the nexusmods.com domain over to the new design so by default, users will be on the new design. During this time we're still allowing users to access the old website design via https://old.nexusmods.com.

    If durin...

    • 1183 Comments
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