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Zenteon

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Zenteon

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About this mod

A little labor of love ReShade shader FX meant to replace the default Tonemapper that comes with Starfield with something a bit more filmic. Still a WIP, specifically made for Starfield. Doesn't technically output HDR values, however it should come close in terms of overall contrast and reducing color banding.

Requirements
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Note: Feedback from HDR and OLED users would be much appreciated.

Installation:
Just copy the ReShade FX file to the reshade-shaders/shaders folder in your game directory and enable it in a new preset. (It's under ZN_HDR.fx, should be near the very bottom of the shader list.)

Note: Must be installed into the "shaders" folder, not the "reshade-presets" folder. This isn't a preset.

Recommended to run "Unsharp.fx" before this shader ("ZN_HDR.fx") and "CAS.fx" after.
Recommended to run CAS.fx before this effect to improve texture detail, however this isn't strictly necessary.

Features:
Inverse Tonemapping, Artistic Color grading (Removes the green tint from everything), Dithering (Reduces the very strong color banding in some scenes), and a highlight boost to specifically target skin tones.