About this mod
Turns all Starfield textures into 128bit size. For if your PC is so old you need all the help you can get or just for fun.
- Permissions and credits
- Donations
256bit version available now
16 bit version in misc files
Installation:
Step 1: Download the BA2 and Starfield.ini file
Step 2: Extract PotatoMode.BA2 to your starfield Data folder (The BA2 file should be inside the Data folder)
Step 3: Extract/Place starfield.ini in your root folder (where the .exe is) and overwrite. (Alternatively you can simply add these lines to your existing ini file, PotatoMode.ba2 goes at the end of this line)
sResourceIndexFileList=Starfield - LODTextures.ba2, Starfield - Textures01.ba2, Starfield - Textures02.ba2, Starfield - Textures03.ba2, Starfield - Textures04.ba2, Starfield - Textures05.ba2, Starfield - Textures06.ba2, Starfield - Textures07.ba2, Starfield - Textures08.ba2, Starfield - Textures09.ba2, Starfield - Textures10.ba2, Starfield - Textures11.ba2, Starfield - TexturesPatch.ba2, PotatoMode.ba2
Step 4: Enjoy a potato world!
You may have to re-compile your shaders which you can read about here: https://www.reddit.com/r/Starfield/comments/16703yo/guide_how_to_force_recompile_shaders/
Uninstallation: Remove PotatoMode.BA2 from the data folder and erase the line added at the end of sResourceIndexFileList= or delete starfield.ini and verify steam files.
Tools used: BAE