Extract the data folder to: Documents\My Games\Starfield\ See detailed description for full instruction.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
Initial Release
I am awaiting some proper mod tools to do more with this mod. Basic texture swap is not going to do what I need.
I wanted a flashlight that had some character similar to the old school Maglights. It is easy enough to recreate just a bright "spotlight" but for me while it works, it is a little boring and cheap. I plan on making variations for various lights for an all-in-one "smod" that can be customized for install with mod managers. For now, some basics.
I will include a "bright spotlight option" for those who just want that, but for others I will be doing color variations as well later on.
Extract the data folder to: Documents\My Games\Starfield\
If you haven't already, create or edit StarfieldCustom.ini located in the same folder above and add: