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All credits belong to the original author of Derretech derekm17xUploaded by
matilijaVirus scan
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About this mod
Adds the pilot screens to the pilot seat in DerreTech's Cockpit, also adds a second version of the cockpit with companion seating, cowlings, scaffolding, connecting parts, tail fin, structural caps of all shapes, Landing Gear with matching Skegs, 12 new Turrets, dockers, New Pilot Seat, new cockpit options, new reactor habs ect.
- Requirements
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Off-site requirements
Mod name Notes Derretech Mods requiring this file
- Permissions and credits
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Author's instructions
All credits apply to the original author of Derretech, and therefore the permissions are the same as that of the original mod.
File credits
DerekM17x for his incredible Derretech Mod.
Donation Points system
This mod is not opted-in to receive Donation Points
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Translations
- Mandarin
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Translations available on the Nexus
Language Name Mandarin Author: original author derekm17x and matilija Matilija's DerreTech Expansion and More - Chinese translation - Changelogs
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Version 23.2
- Final update that will be made to Hemispherical Turret Model, small change to Spotlight directivity to allow for mounting on bottom of ship to light up the ground a little.
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Version 23.1
- Minor update, fixes bay door colorizing and interior issue with cockpit SM374
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Version 23
- Adds 3 deck 3way staircases, new model for hemispherical 360 degree turret and improved shield booster model.
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Version 22.1
- Adds 6 fore/aft ship spotlights, 360 degree spherical turret, port/stbd 4 floor stairs, shrinks shield booster and fixes colorizing on landing bay door.
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Version 22
- Adds Large Shield Generator, 2 Crossbar style Shield Boosters, fore and aft 4 floor 3way staircases, new model for old shield booster.
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Version 21
- Adds Class A-C Cruiser and Battleship manual fire cannons, and Fore/aft Landing bays.
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Version 20
- New Particle Beam Turret, side flips for all cowlings and scaffolds and more.
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Version 19
- Two new Shielded Reactor Hab variants available at lvl 75. Minor collision updates on some weapons.
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Version 18.9
- New Landing Gear, new SB cockpit, fixed turrets, minor mesh edits, more branded seating ect.
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Version 18.8
- Better branding on pilot seat, now visible in ship builder without causing issues in interior, turrets are all true auto fire now, no need to acquire target lock.
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Version 18.7
- Adds a new Pilot Seat so that the DerreTech Logo sticks to the seat when it moves forward.
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Version 18.4
- Fixes the new cockpits so that they have an exit rather than a port plug in the back. Adds another new cockpit option and slight modification to the wingless armored cockpit.
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Version 18.1
- Adds a lvl 10, lvl 20, and lvl 35 wingless version of the cockpits in the mod. One has original look with seats, another has edited look without seats, and another has dragonscale plating on the sides with seats.
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Version 18
- Massive improvement in collision on most of the weapons, still having issues getting the flak cannons and lasers right, but still working on it, adds more details to the cockpit with seats, and a new turreted howitzer.
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Version 17
- Adds Class A+B Destroyer and Artillery manual fire weapons, Class B Artillery Turret, and C laser, also fixes the Shield Booster to not use power, renames and balances all weapons based on average DPS for lvl/class and a full 12 power load of the weapons added by mod scaling up to lvl 100 for the highest lvl Battleship Turret.(highest vanilla lvl weapon is 76)
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Version 16
- New double Barrel Flak Turret, lvl 70 required, updated Manual Fire Artillery Model, Updated Cockpit exterior for the model with Seats, some backlighting on some of the Branding added in 15.7.
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Version 15.7
- Updated DF manual fire Artillery model, added DerreTech Branding to most of the weapons, and to the pilot seat console in the cockpit with seats, and a new shield booster in the equipment tab..
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Version 15.6
- Adjusts folder structure to ensure full future compatibility to DerreTech Updates.
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Version 15.5
- Adjusts snap nodes for Direct Manual Fire weapons and adds a few new nose connecting mid pieces.
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Version 15.4
- Turret arcs increased to 270 degrees from 90 to allow for overlapping front to side and side to front/back and back to side firing, 3 manual direct fire ship weapons added.
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Version 15.1
- Further improvement on structural piece collision.
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Version 15
- Added Class A+B Battleship Guns, Class B+C Cruiser Guns, A+B Destroyer Guns, A+B+C Flak Cannons, Class A Laser, and Class C Artillery.
- Added an optional ESM with weapons being balanced around Vanilla weapon values for those that want more challenge.
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Version 14
- Adds secondary battleship cannons at lvl 75 and top and bottom dockers.
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Version 13
- Added (PD)Flak Cannon weapon, short range, low damage, high rate of fire.
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Version 12.3
- Minor update, removes duplicate snap node entries, that I'm still not sure how they got in there.
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Version 12.1
- Updated Landing Gear model, also adds skegs that match the Landing Gear style.
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Version 12
- Updated Battleship Cannon model, new Landing Gear, couple other minor mesh updates/improvements.
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Version 11
- Large Triple Barrel Battleship Turret added.
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Version 10
- Added some Sidecap armor pieces and 1x1 nose pieces. 10.1 adds new side and top dragonscale plates.
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Version 9.1
- Fixed an issue with snapnodes on large tailfin.
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Version 9
- Added exterior lights to the wide cowling options, and a second larger tailfin with weapon mounting points.
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Version 8
- Adds additional cowlings, scaffolds and improved collision nodes across the board.
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Version 7
- Added lights to many of the exterior pieces, lighting to the stairs and ramps and viewing platforms, tail piece and side scaffold pieces have flashing red lights on them.
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Version 6
- Adds a second 3x2x2 shielded hab cover as well as alternate no frame versions of all cowlings can caps. Total part count up to 69(giggity) new parts counting all variations added to the DerreTech Line.
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Version 5
- Added new 3x2x2 fore and aft Shielded cowling covers to allow for you to cover your 2x2 habs, technically it's 2x2 with an offset 2x2 stacked on top of it, but it's all one piece.
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Version 4
- Added engine and new 'large artillery' turret.
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Version 3.1
- Corrected folder structure from V.3 also further reduced vertices on collision nodes, should help with snap point issues.
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Version 2
- DerreTech Screens and Chairs version updated to reflect fixed item ID references.
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Version 1
- Simple Patch to Derretech that adds the console screens to the pilot seat of his custom Cockpit.
- Added DerreTech's missing cowlings patch.
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