Adds new Builder to make them lovely Plushies. The plushies are new Items of type Manufactured that look identical. But only weight .05. And are worth 250 Credits. Require Antimicrobial, Cosmetic, Fiber, Pigment and Structural Organic Resources. Can go into Warehouse and Universal Storage Containers.
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File credits
The modding scene is wonderful and I have received help from quite a few people. But none of it would have been possible without the countless hours that went into xEdit. Decided to turn on Donation Points thingie. All my donation points go 100% to ElMinsterAu.
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Changelogs
Version 1.1
Removed recipes from workbench
Version 1.0
Initial Version
Adds new Builder to make them lovely Plushies.
The plushies are new Items of type Manufactured that look identical to existing plushies. (So as not to interfere with other mods that touch Plushies. And to allow for lighter weight and more value)
Stats:
Weight = 0.05
Value = 250 Credits
Rarity = Rare
Fabrication requires the following Organic Resources
Antimicrobial
Cosmetic
Fiber
Pigment
Structural
As they are of type manufactured they can go into the following containers:
Warehouse Containers
Universal Storage Containers
Show up under Resources -> Manufactured in the Inventory
Optional Cheaper Version
Added an optional file with cheaper plushies. So they can be made at one outpost only using Greenhouses on McClure II and Newton II:
Differences:
Value = 150 Credits
Fiber
Pigment
Structural
Installation
It's just an esm. Doesn't overwrite any game formids. Requires the SKSE and plugins.txt enabler.
If you have ModOrganizer2. Just click the download link. Then install as per usual.
If you don't. No idea. Never used anything else but MO2.