This mod introduces 12 power unit variants of the vanilla engines with appropriately scaled stats.
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Changelogs
Version 3
Hugely incompatible with previous versions.
Changes from previous versions Main.esm: ------------------------
--Renamed all vanilla engines...no more "Engine" at the end of the name. We know it's an engine, its in the freaking "Engines" category. --Renamed vanilla Colony engines...to match their NME counterparts.(see changelog entries from previous update) --Added missing stats (EM health etc) to vanilla engines and their NME counterparts. --Added missing (?) ShipModuleVariant=10 keyword to all vanilla engines that belong in upgrade chains... <---still unsure what effect this has...and why it is or is not present. It did nothing for the engines that were placed in a custom category...the only common denominator in the vanilla appearances was that the engines were part of "upgrade chains"and not "variant sets" as one would expect. "It just works"
--Added Amun Dunn Z series -->To the Amun Dunn X series upgrade line (vanilla) --Added DT310, 320 and 330 variants (vanilla) --Added DT310-->320-->330 upgrade line (vanilla) --Replaced DT330 with DT330 Engine Set in recipe (vanilla) --Added Quasar 3000-->3001 upgrade line (vanilla)
--DogStar Colony Engine (vanilla) has had EM health/Health added....the amount is proportionate to the port and stbd version as defined by their mass. ie 3850 / 390 = 9.871 x 216 = 2132
Changes from previous versions AllinOne.esm ------------------------
--Removed 1PU Engines. --Replaced 10PU Engines with 12PU versions. --12 PU versions now live in the vanilla "Engines" category and have the suffix M added to their model name. This keeps the Shipbuilder AI from complaining that there is no engine installed. --Their menu sort order has been changed to follow their vanilla counterparts. --Removed NME categories from the shipbuilder menu. <--- No more Cowbell =( ...the silence will be deafening.
Version 2.1
30/12/23 Removed Manufacturer brand from NME names. (Declutter) Most notable changes: Dogstar Colony -> DSC-E, Nova Galactic Colony -> NGC-E, Nova Galactic Launch Booster -> NGC-LB , Nova Galactic Booster -> NGC-B
Corrected Dogstar Colony PKIN entries. (Vanilla & NME) --Added missing keywords and stats to Dogstar Colony (Vanilla) , Equalised stats amongst the 3 Dogstar Colony variants (vanilla). --Corrected a couple of wrong upgrade chain keywords (NME White dwarf 1000, 2000 series) --Corrected a couple of wrong SpaceshipPartMass entries (NME Nova 1000 series) --Corrected NME Ares DT10 stats.
--Added 10x versions of the NME engines, they all have the suffix M to their models. This allows small ships to have powerful engines AND for 3 piece sets to be equipped (10+1+1 PU) --Reverted ShipSystemDamageWeight back to 1 for all engines. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Given that the engines introduced by this mod are all pushed into their own categories, there is no reason for me to maintain multiple modules, until the mod is in its final form . It will save me a lot of time and keep any issues caused by updating versions to a minimum.
Version 1.1
10/12/23 Mod is now modular for the benefit of my eyes and people who want to be picky. Added Panoptes and Colony to the .esms on offer.
Version 1.0
9/12/23 Initial Release - Amun Dunn
This mod adds standalone 12 power unit versions of the vanilla engines that have their stats scaled accordingly. They can be found wherever one can buy the vanilla engines...at the same levels as the vanilla engines.
Is this a 1 to 1 from vanilla ? - Yes.
Anything else we should know? - Crew rating is left unchanged.
What happened to the 1 PU versions? - They were removed since other mods provide better solutions for those that want more than 1 engine. eg. Decorative Engines .
Contents:
DW420-NeedsMoreEngine-Main.esm Custom Keywords Vanilla form overrides: Constructible Objects : Added missing workbench keywords + quantity fix to multiple entries.
ShipClassForPilotRank to allow rank 4 of Pilot to enable M class engines. ShipModuleRecipeCategories to introduce 2 custom categories.
Generic Base Forms: AmunDunn Z series - added EMHealth Panoptes Atlas - Used D-320 stats to guesstimate D-310 and D-330. Slayton SAH-7 - added EMHealth , added upgrade series. PLEASE READ THE CHANGE LOG FOR A COMPLETE LIST OF CHANGES TO VANILLA FORMS
DW420-NeedsMoreEngine-AllinOne.esm List of included Engines (12PU versions) : Amun Dunn: Amun-1 Dunn-11 Dunn-41 X-100* Z-100<--- Requires Pilot 4, available at lvl 60,65 and 70. *Includes Z-100 series in its upgrade line. Panoptes: Ares Hercules Poseidon Reladyne: White Dwarf Nova Supernova Slayton: SA-4 SAE-5 SAL-6 Colony Engines: Dogstar Colony<--- Requires Pilot 4, available at lvl 65. Sold at Panoptes vendors Panoptes Atlas*<--- Requires Pilot 4, available at lvl 60,65 and 70. Reladyne Quasar<--- Requires Pilot 4, available at lvl 65 and 70. Slayton SAH-7<--- Requires Pilot 4, available at lvl 60,65, 70 and 75. Galactic Nova Colony<--- Requires Pilot 4, available at lvl 70. Sold at Slayton vendors *Includes missing variants for each model.
All of these can be found in the "Engines" category of the Shipbuilder menu.
Install instructions: ---Drop DW420-NeedsMoreEngine-Main.esm & the DW420-NeedsMoreEngine-AllinOne.esm in your Data folder.
Plugins.txt / Load order Info: ---You might want to set DW420-NeedsMoreEngine-Main.esm near the top of your plugins.txt list, so other mods take priority over any conflicting records.
---DW420-NeedsMoreEngine-AllinOne.esm contains custom entries only and requires DW420-NeedsMoreEngine-Main.esm to be loaded before them.
My other Starfield mods : https://www.nexusmods.com/users/98563?tab=user+files&BH=0