Starfield
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Venworks

Uploaded by

VenpiTheGamer

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About this mod

Dynamically scale the world around you, ensuring that every combat experience becomes a riveting and challenging experience.

Requirements
Permissions and credits
Changelogs
Overview

Venworks unveils a groundbreaking implant technology poised to redefine the very nature of combat. The Quantum Adapto-Link, a marvel of cybernetic engineering, is designed to dynamically scale the world around its user, ensuring that every confrontation becomes a riveting and challenging experience. As users embrace this cutting-edge implant, the mundane boundaries of reality dissolve, replaced by a dynamic landscape that mirrors their individual skill levels. Whether engaging in hand-to-hand combat or high-tech skirmishes, the Quantum Adapto-Link guarantees an adrenaline-fueled adventure, where the thrill of the fight is only matched by the limitless possibilities of the augmented battleground.

Ok for reality, this is the combat faction stat scaler from Venpi's Dynamic Scaling with its locks removed. Like Venpi's Resize the World implant, this new implant will dynamically scale any NPC to your level. BEWARE you evil citizen/settlement murders they will have your stats and even a chance to be converted to legendary now.  


Venworks Discord Community

I've created a new discord community (Venworks Discord Community) for all my mods, modding research, mod support. I'll continue to post my mods here, but notifications and usage of the bugs and comments has become harder or flat do not work with recent Nexus updates. So, for discussion and reporting of bugs please use the Venworks Discord.


Features
  • All NPC's stats are scaled up to the player's level and stats.
  • There are classes of NPC again easy, normal, hard, miniboss, and legendary again controlled by random chance and game difficulty.
  • Injectable loot is back but only 0-2 items and only for the right race aka pirates give random contraband, Va'ruun give you their pamphlets, etc.
  • Minibosses have increase stats and outgoing damage. Eventually will have a glow effect and special attack abilities. 

Planned Features
  • Leveled weapons and armor. Right now, outgoing attack multiplier is used to scale their damage. 
  • Critter Overlords Easter Egg but rare not 100% of the time

Installation
Via Vortex/MO2
Install as normally would any mod. 

Manually
Really please use a mod manage :) 

Download the current zip file. Please everything in the Data folder in the zip to the same place under <Game Install Dir aka where starfield.exe is>\Data.  

Handling the plugins.txt file
You need to add NPCScaler.esm,  and VenpiCore.esm to your plugins.txt file see below for help. Should be ordered like this in the file. 
*VenpiCore.esm
*NPCScaler


Social Presence

  • I can be found as Venpi hanging out in the xEdit and Starfield NexusMods discord servers.
  • You can follow me on threads as @monstercookiebd

Source Code
The source code to this is on GitHub under the repository starfield-galactic-junk-recycler
These are instructions from the author of the mod:


Usage

None really it is all automagic. There is a new config terminal in your bag so you can adjust the minimum and maximum scaling range and the base adjustment per difficulty setting.


Social Presence

  • I can be found as Venpi hanging out in the xEdit and Starfield NexusMods discord servers.
  • I have created the Venworks Discord Community for discussing, tracking, bug reporting, and helping out with my mods and Starfield modding research.
  • You can follow me on threads as @monstercookiebd


Source Code
The source code to this is on GitHub under the repositories starfield-npc-scaler and starfield-npc-scaler-v2