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Changelogs
Version 1.3.0
Updated for the latest game version 1.15.216.
Not backward compatible with 1.14.X and lower.
Version 1.2.2
Tweaked for the game version 1.14.70.
Version 1.2.1
Added minor safety check.
Version 1.2.0
Refactoring. Change functions to be called natively.
Version 1.1.6
Minor hotfix for references w/o ObjectReference script attached.
Version 1.1.5
Papyrus script is no longer used.
Version 1.1.0
Improved safety check for users who redefine console commands in config.
Version 1.0.5
Minor code review.
This mod adds 2 console commands to get and set names of selected object references. It is similar to Rename Anyone and Almost Anything but has a bit of difference.
GetName / GNam - Prints object reference name to the console log and the plugin log in your Documents.
SetName / SNam - Accepts string as the sole argument > SNam "This gun has a very long name because it was renamed with console" - Use quotes if your string has spaces or argument-breaking symbols. One word just works > SNam AMOGUS - Prints new object reference name to the console log and the plugin log in your Documents.
Config - Ini-file located at "Data\SFSE\Plugins\RenameConsoleCommand.ini". - sCommandGet - what console command to hijack for the GetName? - sCommandSet - what console command to hijack for the SetName? - This config file was implemented to avoid conflicts with mods that do similar things (hijack and replace unused console commands).