Starfield
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Created by

csimn

Uploaded by

csimn

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About this mod

Add Duplicated Weapon: Orion ,but has independent Weapon Attachment and things for edit at workbench, for the (newbie) Modders who want add new weapon

Requirements
Permissions and credits
Changelogs
Remember this:

This Modder is not good at English! also not Professional Modder!



Abstract:

What is result of in-game?
Just Create Copied Weapon of "Orion", you can add by "player.additem xx000800 1"

Why this mod are Modder's Resource?
This mod can be an example of adding standalone weapon, I think..

How I can Run the Game with this mod?
Same as general mods, you can use Mod Manager: MO2(I using), Vortex(not tested) or other install method..


Describe of the Item:
  • Item spec is basically same of the laser weapon :"Orion"
  • but have some changes:
  • item name is "Orionly"
  • as my experiment, added Full-Auto Receiver
  • you can get the Receiver by General method: editing in Workbench, console command
  • this mod not doing: "add the item to leveled list, player inventory, vendors, etc", so you must type the console command to get.

Technical Info:
  • The "main" item Form ID is xx000800 (xx is your mod load order)
  • This mod add some keyword/constructible object/object modification(the category can be see in SF1Edit).
  • in keyword, add "ma_Orionly", used for adding independent Weapon Attachment, Workbench make list, etc..
  • in constructible object, them are exist for the weapon can be modded in the workbench..(adding attachment receipe?)
  • in object modification, add the weapon attachment items: Receiver, Barrel, Scope, etc, that's completely same original Orion's mod,
  • also, add new Receiver: Full-Auto Receiver

That's All, you can use this mod for everything, you can provide additional info for me/everyone, and can publish this mod for others with edit.