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File credits
A huge thank you to Elm, gibbed, VlitS, and everyone else who made the herculean effort to get xEdit up and running for Starfield.
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Changelogs
Version 1.0
Initial Upload.
No Locks on Dung and Rock Piles
The dung and rock piles you find lying around are locked...l o c k e d. You open them with a digipick. A d i g i p i c k. Oof. Why Bethesda...why!?
So an embarrassingly simple solution to a mind-bottling decision by BGS. This mod just removes the Native Terminal subrecord from these two containers. No more locked piles o' dung!
Installation:
Until BGS unlocks modding Starfield, install Plugins.txt Enabler and its dependencies. Enable plugin loading for Starfield in your mod manager.
Place anywhere in your load order. Shouldn't conflict with anything but other mods that edit these containers. I've left the leveled loot lists alone. Minimally tested so let me know if breaks.
Note: This mod only changes two records so it's not worth a slot in your load order. Copy the edited records to a conflict resolution plugin or merge it with other small mods.
Future:
I'd like to make the rock pile something you break open with a cutter and the dung pile give a chance for a disease (or maybe corrosion).
Thanks:
Made with xEdit so a huge thank you to Elm, gibbed, VlitS, and everyone else who made the herculean effort to get xEdit up and running for Starfield.