Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Since Ian Patterson gave me permission to use their cog shape from the SKSE Steam page, I give back a full grant to the Script Extender team to use this icon in any way they need to.
File credits
Ian Patterson and the Script Extender team for the original broken cog shape.
Donation Points system
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Changelogs
Version 1.0.1
- Added 2000x2000 px version.
Version 1.0
- Initial release
Donations
No donations accepted
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Historically the Script Extender team has never bundled icons with their awesome tool, this makes windows default to an ugly console icon, so why not replace it with something more fitting? Where as this is my personal opinion, there might be yours too, if so, you're in the right place!
This resource consists of icons meant to be used with SFSE, it comes in 4 different formats; vectored .svg, exported .png, optimized .png and true color .ico. There are 20 different sizes for ease of use, with at least 2 different visuals and an main sfse.ico bundling everything together.
Starfield Script Extender Icon mod's scope is limited to only affect the SFSE icon and be used as a resource, but if you would like to see this idea expanded to other areas of the game or tools, please let me know at the POSTS tab.