Anyone have other console commands that work at startup? Here's my list ;Exterior modifier for sneaking, lower value = lower exterior NPC detection (vanilla = 1.25) setgs fSneakExteriorDistanceMult 1.2 ;This is a duplicate because there is an issue that the first line sometimes doesn't get recognized if using too many bats. setgs fSneakExteriorDistanceMult 1.2 ;NPC Detection View Cone, lower value = lower view cone (vanilla = 190) setgs fDetectionViewCone 165 ;Multiplier for sound related stealth, lower value = lower sound produced (vanilla = 1) setgs fSneakSoundsMult 0.9 ;Multiplier for sound related stealth when the player is out of sight, lower value = lower sound produced (vanilla = 0.4) setgs fSneakSoundLosMult 0.3 ;Multiplier for how much equipment weight affects the sound made, lower value = lower sound produced based on equipment weight (vanilla 1) setgs fSneakEquippedWeightMult 0.5 ;Multiplier for how much light affects stealth, lower value = easier to sneak if the area is lit (vanilla = 1) setgs fSneakLightMult 0.7 ;Sleeping NPC detection, lower value = less detection for sleeping NPCs (vanilla = 0) setgs fSneakSleepBonus -0.2 ;Multiplier for running while sneaking, lower value = lower impact of running (vanilla = 2) setgs fSneakRunningmult 1.5 ;lockpickcheat.txt setgs uSecurityKeyMinSizeNovice 1 setgs uSecurityKeyMinSizeNovice 1 setgs uSecurityKeyMinSizeAverage 1 setgs uSecurityKeyMinSizeHard 1 setgs uSecurityKeyMinSizeVeryHard 1 setgs uSecurityKeyMaxSizeNovice 1 setgs uSecurityKeyMaxSizeAverage 1 setgs uSecurityKeyMaxSizeHard 1 setgs uSecurityKeyMaxSizeVeryHard 1 setgs uSecurityMaxKeysNovice 2 setgs uSecurityMaxKeysAverage 2 setgs uSecurityMaxKeysHard 2 setgs uSecurityMaxKeysVeryHard 2 setgs uSecurityMinKeysPerRingNovice 2 setgs uSecurityMinKeysPerRingAverage 2 setgs uSecurityMinKeysPerRingHard 2 setgs uSecurityMinKeysPerRingVeryHard 2 setgs uSecurityMaxKeysPerRingNovice 2 setgs uSecurityMaxKeysPerRingAverage 2 setgs uSecurityMaxKeysPerRingHard 2 setgs uSecurityMaxKeysPerRingVeryHard 2 setgs uSecurityPuzzleShapeCountNovice 1 setgs uSecurityPuzzleShapeCountAverage 1 setgs uSecurityPuzzleShapeCountHard 1 setgs uSecurityPuzzleShapeCountVeryHard 1 ;less heinous leveling ;Alters the added XP required for each levelup setgs fXPExpMult -0.0038 ;Based XP needed for every level (vanilla = 200) setgs fXPStart 200 ;Base amount that XP required for the next level goes up by at every level (vanilla = 75) setgs fXPBase 75 ;XP multiplier setgs fXPModBase 2 ;fall damage setgs fJumpFallDamageMult 0 SetGS fSpaceshipLootingDistanceDefault 1500.0 setgs fMaxShipTransferDistance 500.00 setgs fSpaceshipMaxDockingDistance 1500 ;legendary enemy chance setgs fDiffMultLegendaryChance_E 50 setgs fDiffMultLegendaryChance_H 50 setgs fDiffMultLegendaryChance_N 50 setgs fDiffMultLegendaryChance_SV 50 setgs fDiffMultLegendaryChance_VE 50 setgs fDiffMultLegendaryChance_VH 50 ;Legendary rarity chance setgs fDiffMultLegendaryRarity_E 0.005 setgs fDiffMultLegendaryRarity_H 0.005 setgs fDiffMultLegendaryRarity_N 0.005 setgs fDiffMultLegendaryRarity_SV 0.005 setgs fDiffMultLegendaryRarity_VE 0.005 setgs fDiffMultLegendaryRarity_VH 0.005 setgs iDaysToRespawnVendor 1
Is there a way to truly increase environmental resistance? For example, I don't wear a spacesuit in extreme environments, but there won't be a yellow color in my health bar
Lazy list of crap. You open the list of ammunition and see a bunch of zeros and ones from which you can’t figure out exactly what kind of cartridges you need.
Appreciate you! I was compiling them as I needed them; meaning if I needed to remove a perk for example, Id google the command, and then copy to notepad lol. Terrible way to do things. This is excellent!
Haven't seen this addressed at all, but I've just now noticed your Legendary Mod list for weapons is missing the One Inch Punch effect, which is arguably one of the most power effects you can have.
Here's the code and description: .amod 000F4CF0 One Inch Punch - Rounds fire in a shotgun-like spread.
339 comments
;Exterior modifier for sneaking, lower value = lower exterior NPC detection (vanilla = 1.25)
setgs fSneakExteriorDistanceMult 1.2
;This is a duplicate because there is an issue that the first line sometimes doesn't get recognized if using too many bats.
setgs fSneakExteriorDistanceMult 1.2
;NPC Detection View Cone, lower value = lower view cone (vanilla = 190)
setgs fDetectionViewCone 165
;Multiplier for sound related stealth, lower value = lower sound produced (vanilla = 1)
setgs fSneakSoundsMult 0.9
;Multiplier for sound related stealth when the player is out of sight, lower value = lower sound produced (vanilla = 0.4)
setgs fSneakSoundLosMult 0.3
;Multiplier for how much equipment weight affects the sound made, lower value = lower sound produced based on equipment weight (vanilla 1)
setgs fSneakEquippedWeightMult 0.5
;Multiplier for how much light affects stealth, lower value = easier to sneak if the area is lit (vanilla = 1)
setgs fSneakLightMult 0.7
;Sleeping NPC detection, lower value = less detection for sleeping NPCs (vanilla = 0)
setgs fSneakSleepBonus -0.2
;Multiplier for running while sneaking, lower value = lower impact of running (vanilla = 2)
setgs fSneakRunningmult 1.5
;lockpickcheat.txt
setgs uSecurityKeyMinSizeNovice 1
setgs uSecurityKeyMinSizeNovice 1
setgs uSecurityKeyMinSizeAverage 1
setgs uSecurityKeyMinSizeHard 1
setgs uSecurityKeyMinSizeVeryHard 1
setgs uSecurityKeyMaxSizeNovice 1
setgs uSecurityKeyMaxSizeAverage 1
setgs uSecurityKeyMaxSizeHard 1
setgs uSecurityKeyMaxSizeVeryHard 1
setgs uSecurityMaxKeysNovice 2
setgs uSecurityMaxKeysAverage 2
setgs uSecurityMaxKeysHard 2
setgs uSecurityMaxKeysVeryHard 2
setgs uSecurityMinKeysPerRingNovice 2
setgs uSecurityMinKeysPerRingAverage 2
setgs uSecurityMinKeysPerRingHard 2
setgs uSecurityMinKeysPerRingVeryHard 2
setgs uSecurityMaxKeysPerRingNovice 2
setgs uSecurityMaxKeysPerRingAverage 2
setgs uSecurityMaxKeysPerRingHard 2
setgs uSecurityMaxKeysPerRingVeryHard 2
setgs uSecurityPuzzleShapeCountNovice 1
setgs uSecurityPuzzleShapeCountAverage 1
setgs uSecurityPuzzleShapeCountHard 1
setgs uSecurityPuzzleShapeCountVeryHard 1
;less heinous leveling
;Alters the added XP required for each levelup
setgs fXPExpMult -0.0038
;Based XP needed for every level (vanilla = 200)
setgs fXPStart 200
;Base amount that XP required for the next level goes up by at every level (vanilla = 75)
setgs fXPBase 75
;XP multiplier
setgs fXPModBase 2
;fall damage
setgs fJumpFallDamageMult 0
SetGS fSpaceshipLootingDistanceDefault 1500.0
setgs fMaxShipTransferDistance 500.00
setgs fSpaceshipMaxDockingDistance 1500
;legendary enemy chance
setgs fDiffMultLegendaryChance_E 50
setgs fDiffMultLegendaryChance_H 50
setgs fDiffMultLegendaryChance_N 50
setgs fDiffMultLegendaryChance_SV 50
setgs fDiffMultLegendaryChance_VE 50
setgs fDiffMultLegendaryChance_VH 50
;Legendary rarity chance
setgs fDiffMultLegendaryRarity_E 0.005
setgs fDiffMultLegendaryRarity_H 0.005
setgs fDiffMultLegendaryRarity_N 0.005
setgs fDiffMultLegendaryRarity_SV 0.005
setgs fDiffMultLegendaryRarity_VE 0.005
setgs fDiffMultLegendaryRarity_VH 0.005
setgs iDaysToRespawnVendor 1
thanks
pik
pik
Here's the code and description:
.amod 000F4CF0 One Inch Punch - Rounds fire in a shotgun-like spread.