Unzip file and extract contents into:
C://Steam/steamapps/common/Starfield/Data/Sound/Soundbanks
If you do not have a StarfieldCustom.ini within this folder you have to create one yourself.
1. Create a text file and name it StarfieldCustom.ini (make sure that it is *.ini and not *.txt!)
2. Add the following to that file with a text editor (e.g. Notepad)
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
FOR THE FUTURE:
I will not be updating my mods as Starfield gets new updates. I unfortunately do not have the passion for the game as I once did.
With the release of the CK I don't want to keep them locked down and not let anyone keep going what I started.
Anyone who wants to update them, fix them, improve them or do anything they want with my assets or xEdit mods can absolutely do so within Nexus.
I only ask that you please credit me as the original creator.
You may also port this ONLY to Bethesda.net/Xbox. Any ports to any other site or game is against the use of my assets.
You MAY NOT use my assets or mods to earn money, be sold anywhere, or enter into the Creation Club. But you can absolutely get your hard earned DP :)
Thanks
DefenderVex for soundbank sorter
My other sound mods:
- Library of Mute
- Alternate Headshot Sounds
- Alternate Level Up Sounds
- Alternate Throwables Sounds (Grenades and Mines)
- Alternate Old Earth Pistol (M1911) Sounds V2
- Urban Eagle - Desert Eagle
- Alternate Old Earth Hunting Rifle (VSS) Sounds
- Alternate Razorback Sounds
- Alternate Magshot Sounds V2
- Alternate Eon Sounds
- Alternate Maelstrom Sounds
- Alternate Old Earth Assault Rifle Sounds V2
- Alternate Kraken Sounds
- Alternate Kodama Sounds
- Alternate Beowulf Sounds
- Alternate Pacifier Sounds V2
- Alternate Breach Sounds V2