File information

Last updated

Original upload

Created by

nhimkoko

Uploaded by

nhimkoko

Virus scan

Safe to use

Tags for this mod

About this mod

I upgrade my Chibitachi to 2.0 with new technique

Requirements
Permissions and credits
upgrade from my old design https://www.nexusmods.com/starfield/mods/4355 from simple for function to modded compact and powerful

upgrade from B class to C class while keeping a small profile and speed but less maneuver
the design used a lot of glitch techniques to overlap many parts together and then use the console to perfect the look
require unrestricted ship build mod for the second landing bay and armament

the ship's cockpit is a bunker, don't try to flight in 1st person (because the control monitor won't work)


Glitch technique to overlap parts was on youtube when you are building the ship look like this you doing right



Use console command to affect the ship's look. The ship appearance will only reset if you use ship build and modify or exit and relog the game, the ship's appearance won't change in view ship tab

Step by step how to modify the ship's appearance with the console command:

Important is find out the angle z of the ship by: "getangle z"



keep in mind, that angle z shows in every landing area may be different, recommend doing this in your permanent outpost
to roll the part upside down use "setangle x 180"
and for the part align again "setangle z -(number from getangle z)" for example if "getangle z" show 70 then "setangle z -70"
to move the part up or down use "modpos z -(number you want)


do the same with the bottom turret


To change the size of the part use "setscale (number bigger or smaller than 1)" 


To upside down the landing bay either plus 180 to the "setangle z" or after "setangle x 180" and "setangle z (number from above) use "modangle z 180"