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File credits
Original model: https://sketchfab.com/3d-models/spartan-armour-mkv-halo-reach-57070b2fd9ff472c8988e76d8c5cbe66 Modified and rigged for Starfield by SomberX under License: CC BY
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Changelogs
Version 3.2
Fixed missing hands broken from the update, should be permanent.
Made a new material file to fix helmet ground object textures. My old workaround still seems sufficient for other textures.
Moved everything into archives for space saving and tidiness.
Built new FOMOD installer for AIO (All In One) goodness.
The old replacer is now officially unsupported. However in the future I may update the main file to include options for the replacer and keep it AIO.
Version 3.1
Fixed helmet flashlight.
Companions should now keep the default armor texture but skins will still reset because of vanilla bugs.
Added all the original textures to the workbench.
Included LLInjectorScript so it can spawn in UC Exchange shop and now you can use the NoCell version if desired.
Version 3.0
Reexported all assets with updated Blender tool (Thanks SesamePaste) to fix mirrored normals bug, the armor looks much cleaner now.
Cleaned up some weights around the legs to minimize odd twisting.
Further under suit neck tweaks to minimize clipping so you can wear the armor without a helmet
Mantis version has its neck returned.
Filled in the arm holes.
Full working morphs for both versions, handmade.
Standalone armor with unique spawn location created with xEdit.
Converted several of the skins to be applied as free mods at the workbench.
Added the armor as a constructible object at the industrial workbench.
Version 2.1
Updated Mantis version with all previous fixes.
Adjusted the backpack position to prevent clipping.
Replaced the Mantis gloves texture.
Version 2.0
Swapped all UC Marine armor and backpack variants with custom colors.
Added 2 new colors options; Classic Green, and Anti-Xeno.
Swapped armor gloves and retextured.
Fixed under suit neck.
Fixed 1st person piloting Visor glitch.
Fixed elbow seam hole.
Version 1.1
Fixed flashlight and 1st person arms. Added basic color options with new FOMOD install.
Version 1.0
Initial upload
DESCRIPTION: This is a fully standalone unique armor with all basic vanilla functionality and upgrades, plus some craftable paints. The armor can be acquired from a unique display case, purchased, and/or crafted.
FEATURES: Unique world spawn in UC Marine Barracks on Cydonia. Purchase at UC Exchange on Cydonia. Can craft more at Industrial Workbench. Several skins available at armor bench. Custom skin folder included for easy user made skins. Male and Female versions with working morphs.
Download and install Plugins.txt Enabler.No longer required for game versions after update released on June 9th, 2024 (1.12.30)
Extract the ESM file into your game's root "Starfield\Data" folder.
Navigate to your "AppData\Local\Starfield" folder.
Add the following line into your "Plugins.txt" (if it doesn't exist, create one)
*MJOLNIR.esm
Use this linkNexus modding guidefor troubleshooting and manual install instructions. If the item is invisible verify the new mesh files installed correctly here: "Starfield\Data\geometries" If the textures are incorrect try: Baka Disable My Games Folder Overwrite "Conner_Template_LLInjectorScript.pex" if asked.