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3xpl01t

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3xpl01t

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About this mod

Buffed Starborn Spacesuits & Guardian Spaceship

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This mod rebalances the underwhelming Starborn gear and ship. I split it up into a few files so you have more control over what you want to be buffed :)


BuffedStarbornSpacesuits.esp

This file adds a flat +64 resistance bonus to PHYS/ENGY/EM to all of the Starborn spacesuits, which makes them actually viable - the Venator suit will now be the best possible armor in the game at 310 resistance.


BuffedStarbornShipWeapons.esp

This file gives the Starborn Guardian ship a weapon buff so it isn't immediately outperformed by any ship you build - my endgame class C ship still kills enemies a bit faster but the Guardian is way speedier so i think it balances out.
Since v1.2 the range buff really works. I had to change a value in the projectiles to make it work.
I didn't check if this also makes enemy Starborn ships stronger but it probably does, so keep this in mind.


BuffedStarbornShipStats.esp

This file increases the Starborn Guardian ship's otherwise atrocious cargo space and made it shielded as the authorities should have major problems scanning such exotic vessels.


The ESP files are manually put together but i checked it in the experimental xEdit build for errors. You can create a hard save before installing the mod but this will certainly not corrupt your game.


Installation guide (manual):
  • Install Plugins.txt Enabler
  • Go to your game's root folder (the one with Starfield.exe inside)
  • Extract the .esp files of your choice into the Data directory
  • Go to this folder: %LOCALAPPDATA%\Starfield (WIN+R and paste this text)
  • If you don't have a Plugins.txt file in there yet, create one (keep in mind your windows installation might hide the .txt file extension)
  • Paste the following lines into this file (or just the lines you want, depending on which buffs you want)

# This file is used by Starfield to keep track of your downloaded content.
*BuffedStarbornSpacesuits.esp
*BuffedStarbornShipWeapons.esp
*BuffedStarbornShipStats.esp

  • The first line (beginning with #) seems to be necessary as the first line of this file (don't ask me why)
  • If that doesn't work, try putting the .esp files into the Documents\My Games\Starfield folder, but it worked in the other directory for me


Future ideas:
  • Make the spacesuits modifiable at workbenches
  • Add the Supernova weapon (NOV) to the Guardian ship, this might be difficult tho
For this I had to fix a bug on Bethesdas behalf and it just would've been to unstable - the weapon also is pretty underwhelming, low DPS & range

Let me know if you have any more ideas/improvements :)