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AlphadeathSTC

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Did you do something normal and break the game? Stuck in the main quest "All That Money Can Buy" and Walter Stroud is nowhere to be seen, or even back at the lodge sleeping or won't speak to you? Here are the quest fix commands for the console.

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Waiting for a fix on the main quest line may not work with everyone's save game, and you may be like me where a save from before the start of the quest is long gone.  To fix the quest I looked into other older game console coding to get the "how to" and used ESM Explorer to find the quest ID.

Check out ESM Explorer for other quest problems to find the ID you need for something else:
https://www.nexusmods.com/starfield/mods/1462

If you change ships, take too long to get to Neon, or otherwise do something intended and natural to somehow break the game and Walter Stroud is not in Neon City, or is otherwise stuck, not speaking to you, at the lodge, or wandering some planet you changed your home ship on and will not get back on your ship... Here is your quest fix. 

Please be sure to save your game first and do not overwrite this save until the quest is complete and you return to the lodge.  The whole thing is messy, and no there is nothing we can do other than reset and try again at this point... so save.

Whenever you are ready to begin this quest, stand in front of your ship at the Neon docks to minimize other errors.  If you are not at the docks and on say another world, it will teleport you to Neon City Landing Platform without your ship.  Not a bit deal, just go to a ship dealer in the city (of the two) enter ship build mode and exit and your ship will be back.  You may also change the Home Ship setting to get a usable ship on the dock.  The quest marker will be over Walter's head and you can talk to him to start the quest... and yes, several other glitches may be seen, such as repeating scenes, dialog, or disappearing Walter... he shows up teleportation like in different areas of the quest and does not always follow you, so push forward with or without him, he will show up... usually.  Sometimes you need to hold still and wait for him to stop talking to someone for repeating glitches to hold still long enough for you to move forward with this extremely bugged quest. 

The command for this quest fix is a reset, followed by a forced restart, and then a set stage to actually start it. 
ResetQuest (QuestID)
StartQuest (QuestID) (space and a 1 after this ID will set force start flag)
SetStage (QuestID) (StageID)
and you may need the command player.sqs (QuestID) to see stage numbers and find the first one (this is short for ShowQuestStages).  PgUp and PgDn to scroll through the console log to see them all.

For this quest fix you can download the console command Bat text file I have provided and place the unzipped text file somewhere next to the Starfeild.exe in the game root install folder (not in the data folder or in my documents or any other random place you downloaded it to or the Bat command won't work), or you can manually type in the fixes for this quest as follows:

Bat WalterFix

OR

ResetQuest 2C1C9B
StartQuest 2C1C9B 1
SetStage 2C1C9B 1

Yes, the starting stage is 1 in this game, not 100 like other older games were.  In fact, if Walter is wandering around at the lodge not speaking to you when he should be on Neon starting the quest, then the quest probably got stuck on stage 30 (like me) if you showed up at Neon and he was not there... you can run the command GetStage 2C1C9B before you run the fix to find out if you are curious about where it failed for you. ShowQuestVars 2C1C9B will also tell you if the quest is enabled or disabled after the reset, thus the force start flag is needed to enable it again and allow the set stage command to finally do something and not fail silently.

This will disable achievements, so grab the achievement enabler mod if you want to.  The quest codes only need to run once, do not program them to run at startup or anything like that. Enjoy.