Starfield
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Created by

JustAnOrdinaryGuy

Uploaded by

JustAnOrdinaryGuy

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Safe to use

About this mod

Unlocks all ship modules for all shipyards, including the outpost ship builder (optionally for the outpost ship builder only).
Additionally, you can choose to remove level requirements, purchase M-Class ship modules, and more.

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DESCRIPTION:

Unlocks all ship modules for all shipyards, including the outpost ship builder (optionally for the outpost ship builder only).
Additionally, you can choose to remove level requirements, purchase M-Class ship modules, and more.

Unlike other similar mods that use the AddKeyword command, which saves keywords to a save file (there's nothing wrong with this method, but it makes it much harder to undo changes because they are saved to a save file).
This mod directly edits the NPC records, and you can remove the mod at any time to revert to the default (of course, this mod does not fix or undo anything those mods have already done to your save file).

ESM built with xEdit.

INSTALLATION:

Default game location

Steam: C:\Program Files (x86)\Steam\steamapps\common\Starfield
Game Pass: C:\XboxGames\Starfield\Content

Mod Organizer 2.5.0 Beta 11 or higher (Recommended)
Spoiler:  
Show
  • Enable Archive Invalidation.
  • Download and install Plugins.txt Enabler.
  • Install the mod via your mod manager.
  • Open MO2 and go to Tools -> Settings -> Plugins.
  • Search for Starfield Support Plugin, and enable the enable_plugin_management.
  • Restart MO2 and select the ESM and ESP you want to use from the Plugins tab in the right panel.

Vortex
Spoiler:  
Show
  • Enable Archive Invalidation.
  • Download and install Plugins.txt Enabler.
  • Install the mod via your mod manager.
  • Navigate to your %LocalAppData%\Starfield folder.
  • Open Plugins.txt with Notepad (if it doesn't exist, create one).
  • Add a # (number sign) to the top of Plugins.txt (do not add another # if it already exists).
  • Under #, copy and paste the name and extension of the plugin you want to use with a * (asterisk) in front of it into your Plugins.txt, as shown below.

#
*USU.esm

Manual
Spoiler:  
Show
  • Enable Archive Invalidation.
  • Download and install Plugins.txt Enabler.
  • Navigate to your game's root folder (the folder containing Starfield.exe).
  • Extract the Strings folder and ESM files into your game's root "Data" folder.
  • Navigate to your %LocalAppData%\Starfield folder.
  • Open Plugins.txt with Notepad (if it doesn't exist, create one).
  • Add a # (number sign) to the top of Plugins.txt (do not add another # if it already exists).
  • Under #, copy and paste the name and extension of the plugin you want to use with a * (asterisk) in front of it into your Plugins.txt, as shown below.

#
*USU.esm

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